Playing politically

Started by Wackaman9001, April 12, 2013, 01:39:14 PM

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Wackaman9001

What are some good political edh cards? Goal is to talk, make deals, and keep everyone off my back until I can pull out a wincon

ChrisRodriguez

 {Howling Mine}
{Font of Mythos}
{Anvil of Bogardan}
{Rites of Flourishing}
{Mikokoro, Center of the Sea}

Dudecore

{Trade Secrets} is a good one.

Juggalonoke

Quote from: Dudecore on April 12, 2013, 03:18:19 PM
{Trade Secrets} is a good one.
Meh!! I had someine notice they had a  {Reliquary Tower} when I cast secrets targeting him and he forced me to mill out my deck with it. Cause they choose when to stop not you.

MisterJH

You choose how much you draw though. Whyd you mill yourself out? You couldve chosen to draw 0

Dudecore

Quote from: MisterJH on April 12, 2013, 05:29:41 PM
You choose how much you draw though. Whyd you mill yourself out? You couldve chosen to draw 0

True story. You draw up to 4. Anywhere between 0-4. You coulda won that race pretty easily.

Agrajagzz9

 {Edric, Spymaster of Trest} is a political comander. "why attack me when you can attack him and draw a card?"

Wackaman9001

It's already 5c walkers, I'm just looking to find ways to keep everyone off of me. As it is I plan to run {sphere of safety} and any enchants that would help, like all of the vow cycle

Keyeto

#8
Quote from: Wackaman9001 on April 12, 2013, 07:31:11 PM
It's already 5c walkers, I'm just looking to find ways to keep everyone off of me. As it is I plan to run {sphere of safety} and any enchants that would help, like all of the vow cycle
Well, if you want enchantments to keep people from hitting you, there's always cards like {Collective Restraint}, {Flooded Woodlands}, {Ghostly Prison}, {Propoaganda}, {Reclamation}, and {War Tax}. That'll really make people not want to attack you.

Edit: Also, {Spirit of Resistance} is nice for a 5c deck!

Wackaman9001

Quote from: Keyeto on April 13, 2013, 12:27:20 AM
Quote from: Wackaman9001 on April 12, 2013, 07:31:11 PM
It's already 5c walkers, I'm just looking to find ways to keep everyone off of me. As it is I plan to run {sphere of safety} and any enchants that would help, like all of the vow cycle
Well, if you want enchantments to keep people from hitting you, there's always cards like {Collective Restraint}, {Flooded Woodlands}, {Ghostly Prison}, {Propoaganda}, {Reclamation}, and {War Tax}. That'll really make people not want to attack you.

Edit: Also, {Spirit of Resistance} is nice for a 5c deck!
Whoa, I didn't know most of these even existed!!

Gorzo

#10
Don't forget {Windborn Muse} and {Sphere of Safety}! Make them pay 20 mana to attack you with one creature with all of those enchantments out :P

In addition, the "Join Forces" spells are fun for political playing. {Alliance of Arms}, {Collective Voyage}, {Minds Aglow}, {Mana-Charged Dragon}, and {Shared Trauma}. Okay, shared trauma kinda sucks a lot, but the others are all fun.

Double-O-Scotch

{forbidden orchard} is great for .politics....lol

Xaol

Quote from: Gorzo on April 13, 2013, 03:00:56 AM
Don't forget {Windborn Muse} and {Sphere of Safety}! Make them pay 20 mana to attack you with one creature with all of those enchantments out :P

In addition, the "Join Forces" spells are fun for political playing. {Alliance of Arms}, {Collective Voyage}, {Minds Aglow}, {Mana-Charged Dragon}, and {Shared Trauma}. Okay, shared trauma kinda sucks a lot, but the others are all fun.
Let's not forget {Energy Field} to render that 20 mana attack useless as well.

Dudecore

{Confusion in the Ranks} can sometimes be benefittial also. Usual isn't included in decks where that is the case. Like {Norin the Wary} decks.