Orzhov sisters need help

Started by Bman0121, April 02, 2013, 09:31:34 AM

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Bman0121

 {Vizkopa Guildmage} -4
{Lingering Souls} -4
{Martyr of Sands} -4
{Serra Ascendant} -4
{Soul Warden} -4
{Ajani's Pridemate} -3
{Path to Exile} -3
{Zealous Persecution} -3
{Ranger of Eos} -3
{Orzhov Charm} -4
{Children of Korlis} -3

{Godless Shrine} -3
{Marsh Flats} -4
{Isolated Chapel} -4
{Vault of the Archangel} -1
{Caves of Koilos} -2
{Fetid Heath} -3
{Ghost Quarter} -2
{Windbrisk Heights} -2
{Swamp} -1

Bman0121


abstractApathist

 {Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!

DeathlyFoiend

Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?

abstractApathist

Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?

DeathlyFoiend

Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.

abstractApathist

Quote from: DeathlyFoiend on May 04, 2013, 02:25:24 PM
Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.
{Cloudshift} is still nice if they try to kill your serra ascendant...

DeathlyFoiend

Quote from: abstractApathist on May 04, 2013, 08:08:22 PM
Quote from: DeathlyFoiend on May 04, 2013, 02:25:24 PM
Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.
{Cloudshift} is still nice if they try to kill your serra ascendant...
So is mana tithe if they're tapped out. You don't plan for if factors. You plan for what is actually out there.

abstractApathist

Quote from: DeathlyFoiend on May 04, 2013, 11:57:07 PM
Quote from: abstractApathist on May 04, 2013, 08:08:22 PM
Quote from: DeathlyFoiend on May 04, 2013, 02:25:24 PM
Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.
{Cloudshift} is still nice if they try to kill your serra ascendant...
So is mana tithe if they're tapped out. You don't plan for if factors. You plan for what is actually out there.
I see what you're saying. They're both sideboard cards most of the time...

DeathlyFoiend

Quote from: abstractApathist on May 05, 2013, 08:16:37 AM
Quote from: DeathlyFoiend on May 04, 2013, 11:57:07 PM
Quote from: abstractApathist on May 04, 2013, 08:08:22 PM
Quote from: DeathlyFoiend on May 04, 2013, 02:25:24 PM
Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.
{Cloudshift} is still nice if they try to kill your serra ascendant...
So is mana tithe if they're tapped out. You don't plan for if factors. You plan for what is actually out there.
I see what you're saying. They're both sideboard cards most of the time...
Not that at all. I am saying that you need to plan for specific decks and have swift pocket knives for what you don't know. These cards don't help to win, they only stop a single part of a deck

abstractApathist

Quote from: DeathlyFoiend on May 05, 2013, 11:47:27 AM
Quote from: abstractApathist on May 05, 2013, 08:16:37 AM
Quote from: DeathlyFoiend on May 04, 2013, 11:57:07 PM
Quote from: abstractApathist on May 04, 2013, 08:08:22 PM
Quote from: DeathlyFoiend on May 04, 2013, 02:25:24 PM
Quote from: abstractApathist on May 03, 2013, 10:03:36 PM
Quote from: DeathlyFoiend on May 02, 2013, 12:46:32 AM
Quote from: abstractApathist on May 01, 2013, 10:41:19 PM
{Plunge into Darkness} + {Vizkopa Guildmage} or {Felidar Sovereign} = Alternate win conditions. Also, {Mortify} if you want removal. If you're going for a quicker method, then you may want {Cloudshift} to avoid removal. {Wall of Omens} can be nice for draw if you find yourself running out of steam. Looks like a fun deck!
Do you play a lot of competitive modern or do you play casual?
Some of both, why?
Because all of those cards you suggested are incredibly horrible for modern practically, in the competitive field.
{Cloudshift} is still nice if they try to kill your serra ascendant...
So is mana tithe if they're tapped out. You don't plan for if factors. You plan for what is actually out there.
I see what you're saying. They're both sideboard cards most of the time...
Not that at all. I am saying that you need to plan for specific decks and have swift pocket knives for what you don't know. These cards don't help to win, they only stop a single part of a deck
{Cloudshift} can be used to save creatures or retrigger ETB effects, which can gain you life or draw you cards, depending on your deck.