Feedback

Started by MisterJH, December 22, 2012, 02:52:01 AM

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MisterJH

I rarely get feedback on my decks.. Im feeling one of three things is going on
1) my decks are just flawless(not likely)
2) my decks are too hopeless to even try(possibly)
3) im despised(potentially)

Can i get feedback.. On my lack of feedback?

Kaleo42

My personal reasons to not give feedback.
1. 20 lands or less in standard
2. Little to no originality in my eyes, though my perception is scewed cause my circle is very creative.
3. Blatant budget limitations that make most recommendations null.
4. I know little on the archetype or cards involved (usually modern or legacy).
5. I usually check this on work breaks and dont often get time to really dive into deck critiques.

MisterJH

Well i see how it is..

Kaleo42

Quote from: MisterJH on December 22, 2012, 10:40:35 AM
Well i see how it is..
I wasnt talking about you, those are my general rules. I cant speak for others.

Keyeto

If you want more feedback on your decks, try putting a general strategy in the notes, or letting us know what you're aiming for as a win condition. For example posting a {B} deck with a bunch of cool black cards and asking for help isn't going to get much feedback, as there are tons of ways to build a deck of any color. Now, posting that deck and saying "want to focus on removal and discarding" or "need good sac outlets and recursion" gives us something to aim for when helping you out. It makes it a lot easier to think of helpful cards when we know the goal the deck is trying to achieve.

MisterJH

I was kidding mayne, and aah ok i see... Well i need to figure out my purpose first then -.-

InfinitiveDivinity

Quote from: MisterJH on December 22, 2012, 12:44:55 PM
...Well i need to figure out my purpose first then -.-
😄 This made me laugh, no offense

Keyeto

Quote from: MisterJH on December 22, 2012, 12:44:55 PM
I was kidding mayne, and aah ok i see... Well i need to figure out my purpose first then -.-
Sorry if that came off discouraging in any way, I didn't mean for it to. It's just a lot easier when a deck has a certain win condition, or theme, or whatever to work towards. Otherwise, a deck is pretty much just a random assortment of cards. Not to say random good cards can't work out to be a good deck, it's just easier to give advice when we have a theme or certain goal. I also didn't mean for it to sound limiting, build a hundred different decks with a hundred different themes, it can be fun to branch out.

MisterJH

Again man im kidding haha im super sarcastic and rarely serious, but that doesnt come out well online heh, and no offense taken from the other guy

Keyeto

Quote from: MisterJH on December 23, 2012, 10:33:44 PM
Again man im kidding haha im super sarcastic and rarely serious, but that doesnt come out well online heh, and no offense taken from the other guy
Alright good, just making sure it didn't come off wrong, as you said its harder over the Internet. I'll keep your sarcasm in mind for future situations lol

Dudecore

Quote from: Kaleo42 on December 22, 2012, 03:24:08 AM
My personal reasons to not give feedback.
1. 20 lands or less in standard
2. Little to no originality in my eyes, though my perception is scewed cause my circle is very creative.
3. Blatant budget limitations that make most recommendations null.
4. I know little on the archetype or cards involved (usually modern or legacy).
5. I usually check this on work breaks and dont often get time to really dive into deck critiques.

I agree fully with Kaleo here. It's hard enough to read most of the decks, let alone comment on them. Especially if I have no idea what I'm talking about.

Quackmaster5

Ya I check the same thing. When I see a deck, I want to know 3 things:

Mana scale

Win con

Theme

Some of the decks posted just look like a mix of cards. Mind you, I remember being new and all I had were those mixed cards, but if you are posting a deck, give us a reason to analyze it and give suggestions. When you just post a deck and expect feedback no matter what, I would put ??? As a comment. How does play testing work? How is a sample draw? What's your average mana cost? How many turns does it roughly take you to hit that wincon? What are the weaknesses you have found?

Those types of questions can help us to give back great feedback. I know that when Black Jester was on, I had posted a dozen or so decks, and each one of them I had posted the theme. He asked me these same questions and it really made me look at my deck. Ask yourself these questions.