Overrated RTR cards

Started by Willthomjr, October 09, 2012, 10:42:33 AM

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Willthomjr

Post them up here.

For me it has to be detention spehere. I mean, it exiles something and any copies...I get that so it's good against tokens...because when do you really have 2 bombs on the same board? Rarely.

The potential is there, but 7.50$? Plus it can't hit other {detention spehere}s.

AND it exiles your stuff too (if you target like that)

Ill take <1$ oblivion ring and keep sphere in the SB.

Mentonin

Sphere is a powered up oblivion ring with a little worse mana cost which triggers multi-colored spells synergy. Also, about the "two bombs" thing, it totally screws populate and can exile many two-of cards for three (is it really uncommon for you to see a deck play the same permanent on the first 3 turns?). It screws combos and stops aggro in a U/W deck. 7 bucks is expensive, and the price will drop, but that is because it has just been released and many people want it with little people trading it. Even though, I can't see the price going lower than 3.50, unless they make like {oblivion ring} and reprint it as hell.

Willthomjr

I watched quite a few games SCG cinci and most of the time...like 80%+ was used on 1 target. It's a sideboard card, or a YMMV type of removal.


Monrodesign

{Judge's Familiar}

Play tested a set of them in my Delver deck. Just doesn't seem to work how I wanted it to. :(

Monrodesign

Quote from: Monrodesign on October 09, 2012, 12:57:32 PM
{Judge's Familiar}

Play tested a set of them in my Delver deck. Just doesn't seem to work how I wanted it to. :(

At best I made him pay 1 extra mana to wipe the board lol

tsul25

Quote from: Monrodesign on October 09, 2012, 12:57:32 PM
{Judge's Familiar}

Play tested a set of them in my Delver deck. Just doesn't seem to work how I wanted it to. :(

I think the familiar is great, granted I'm playing a completely different deck. He definitely doesn't fit in with delver, but in a slightly more controlling deck he's quite good. The one extra mana can buy you an extra turn before your opponent can cast that instant or sorcery giving you enough time to lock down the board. Plus, there's nothing wrong with a 1 mana flyer, especially if you have a way to pump him up as the game progresses.

Monrodesign

He just didn't stall out like I wanted him too lol.

tsul25

Quote from: Monrodesign on October 09, 2012, 01:20:49 PM
He just didn't stall out like I wanted him too lol.

Well yeah, he himself can't really stall the opponent for more than a turn, but in a deck that's made to lock down your opponent I can't think of many better turn one plays.

Mentonin

Quote from: Testset on October 09, 2012, 01:07:32 PM
Quote from: Mentonin on October 09, 2012, 11:09:03 AM
Sphere is a powered up oblivion ring with a little worse mana cost which triggers multi-colored spells synergy. Also, about the "two bombs" thing, it totally screws populate and can exile many two-of cards for three (is it really uncommon for you to see a deck play the same permanent on the first 3 turns?). It screws combos and stops aggro in a U/W deck. 7 bucks is expensive, and the price will drop, but that is because it has just been released and many people want it with little people trading it. Even though, I can't see the price going lower than 3.50, unless they make like {oblivion ring} and reprint it as hell.
Always frustrating. I should have traded my {Baneslayer Angels} before they reprinted them and ruined the value...
Reprints may be frustrating if you have the reprinted cards, but it is a necessary part of the game. If you don't reprint, cards go too high in value, with obviously no benefit for wizards in this as they don't sell separate cards, and it makes legacy/vintage/casual(with random people, not friends) unthinkable to people without either a few years with magic or willing to pay lots of money for a deck. It is also much more frustrating to fight people with the OP old cards when you don't even have a way to get that cards. It is just outright unfair, and wizards would simply lost all their clients, and (oh my god) your cards would lose value either way as wizards would have to either print cards each time more powerful (a bigger difference than the current difference), like yu-gi-oh. But then, who will fight for an expensive card which will be trash when the next set comes?

Willthomjr

My bud also informed me that cyclonic rift isn't nearly as good as it could be. Makes me a sadpanda. I had such high hopes for it.

Coffee Vampire

Rift is good though. Getting 7 mana is easy in a control deck and you can make EVERYTHING go to hand at instant speed.

Willthomjr

Quote from: Coffee Vampire on October 09, 2012, 09:19:14 PM
Rift is good though. Getting 7 mana is easy in a control deck and you can make EVERYTHING go to hand at instant speed.

No. You can entreat for 5 if you're doin it right. And it's not everything since its no land permanents. Classic case of "you can play better cards for 7cmc"

He finished 12th at SCG cinci an told me the card is horrible.

Coffee Vampire

Don't know what you mean by entreat but as for doing better things with 7 mana, let's see:

What better things can you do for 7 mana that are strictly better? Whatever it is, to be strictly better for the same cost, it has to be:
- 1 card
- instant speed
- 7 mana

Can you think of anything better than:  end of your turn: all nonland permanents you go to your hand. But not mine! And my mana untaps so I can spend 7 more mana on a wincon now and you can't stop me! Haha.

Just because your friend used rift and got 12 doesn't mean it is a poor card. Maybe it just wasn't used right? Or at the right time? I have personally tested rift and overloading it late game is something that your opponent will have a hard time coming back from.

Mentonin

Quote from: Coffee Vampire on October 09, 2012, 10:34:38 PM
Don't know what you mean by entreat but as for doing better things with 7 mana, let's see:

What better things can you do for 7 mana that are strictly better? Whatever it is, to be strictly better for the same cost, it has to be:
- 1 card
- instant speed
- 7 mana

Can you think of anything better than:  end of your turn: all nonland permanents you go to your hand. But not mine! And my mana untaps so I can spend 7 more mana on a wincon now and you can't stop me! Haha.

Just because your friend used rift and got 12 doesn't mean it is a poor card. Maybe it just wasn't used right? Or at the right time? I have personally tested rift and overloading it late game is something that your opponent will have a hard time coming back from.
I think 12th at the SGC is quite good, actually, (isn't the number of players very high in SCG)

Willthomjr

Lol yeah it's pretty good. 12th. He played against the card all day and he rolled face with a cheap deck.

Rift. It's potential is good, it's just really not that great. It's too slow. Something should be huge impact for 7 mana. I mean, with so many Aggro decks running around with 1-2 drop creatures...you aren't gonna be able to wait till turn 7 to do it. Yes it resets their board and is a better devastation tide, but you could entreat the angels for 5 on with the same amount of mana (theoretically).  The card is too slow.

The reason why I use him as an example and value his opinion is because he finished 12th, has experience against people who played it and its non overload ability is terrible.