Voodoo Demon Party

Started by CajunJynx, October 06, 2012, 09:02:34 PM

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CajunJynx


Voodoo Demon Party

75 cards, 15 sideboard


4 {Blood Crypt}
4 {Dragonskull Summit}
9 {Swamp}
5 {Mountain}

22 lands


4 {Rakdos Cackler}
3 {Diregraf Ghoul}
4 {Gravecrawler}
4 {Vexing Devil}
3 {Geralf's Messenger}
3 {Hellrider}
4 {Desecration Demon}

25 creatures


4 {Rakdos Keyrune}
4 {Bump in the Night}
2 {Dreadbore}
3 {Devil's Play}

13 other spells


Sideboard

4 {Pillar of Flame}
4 {Rakdos Charm}
2 {Dreadbore}
1 {Geralf's Messenger}
4 {Slaughter Games}

15 sideboard cards



CajunJynx


Wally

That xthrid gorgon chick from m13?

CajunJynx

Quote from: Wally on October 06, 2012, 09:29:13 PM
That xthrid gorgon chick from m13?
She turns stuff to stone! I could def use that. Brilliant!

CajunJynx

Switched out vamps for zombies.
Need last three for sb though.

Wally

Hit gathering again, I can't see the changes.

Chadgamer

I'd drop all your Mountains for more Swamps. Hitting 3 Black for Messenger on turn 3 is extremely important. I know that only leaves you with 8 red sources but you don't have that much red anyway, and you have zero double red cards.

CajunJynx


CajunJynx

Quote from: Chadgamer on October 07, 2012, 04:07:49 AM
I'd drop all your Mountains for more Swamps. Hitting 3 Black for Messenger on turn 3 is extremely important. I know that only leaves you with 8 red sources but you don't have that much red anyway, and you have zero double red cards.
I think I will Switch a couple out. My best removal is red based.

CajunJynx

- the keepers to bring the demons out the sb, added {rakdos cackler}s for a bit more aggro.

CajunJynx

Need to finish the sb for states.

Krandum

Seems like your deck likes a lot of stability. I would take those bonfires out. -1 pillar of flame, -1 dreadbore, -2 bonfire, +4 devil's play. For stability, devils play is amazing. Mosty use it to burn their face, but can work as removal. Plus, flashback x cost is the best mana sink for late game

Kmodad444

Brimstone volley plus vexin develop is sweet combo, as I was recently informed an a Rakdos build I just posted. Loose 9 life or you get a 4-3 I like those options

CajunJynx

Quote from: Krandum on October 07, 2012, 03:29:09 PM
Seems like your deck likes a lot of stability. I would take those bonfires out. -1 pillar of flame, -1 dreadbore, -2 bonfire, +4 devil's play. For stability, devils play is amazing. Mosty use it to burn their face, but can work as removal. Plus, flashback x cost is the best mana sink for late game
that makes sense and I Can place those cards in my sb to fill it out with extra removal. Thanks for the advice. I like it.

CajunJynx

Quote from: Krandum on October 07, 2012, 03:29:09 PM
Seems like your deck likes a lot of stability. I would take those bonfires out. -1 pillar of flame, -1 dreadbore, -2 bonfire, +4 devil's play. For stability, devils play is amazing. Mosty use it to burn their face, but can work as removal. Plus, flashback x cost is the best mana sink for late game
While I don't typically like X cards (hence only two bonfires in the original build). I have been play testing and it feels like this deck is a brick 💩house. Really appreciated the advice.