The Hunt of Flames

Started by izik99, August 17, 2012, 11:51:14 PM

Previous topic - Next topic

izik99

The Hunt of Night

60 cards, 0 sideboard


2 {Kessig Wolf Run}
9 {Mountain}
11 {Forest}

22 lands


4 {Mayor of Avabruck}
4 {Kruin Outlaw}
1 {Gatstaf Shepherd}
2 {Wolfir Avenger}
2 {Instigator Gang}
1 {Grizzled Outcasts}
4 {Immerwolf}
4 {Scorned Villager}
1 {Ulvenwald Mystics}
3 {Pyreheart Wolf}
1 {Wolfbitten Captive}
2 {Young Wolf}

29 creatures


1 {Feed the Pack}
4 {Moonmist}
4 {Full Moon's Rise}

9 other spells


Sideboard

Notes:
The hunt is on... and your the prey.

izik99

Does anyone have suggestions?

Dudecore

The hunt master himself..{Huntmaster of the Fells}

izik99

Quote from: Dudecore on August 18, 2012, 12:04:33 AM
The hunt master himself..{Huntmaster of the Fells}

I was gonna put him in, but then i saw the price :P. This is a budget build.

Dudecore

You'll likely never regret buying one. He's insanely efficient. He's worth 3 cards alone.

izik99

Quote from: Dudecore on August 18, 2012, 04:08:09 PM
You'll likely never regret buying one. He's insanely efficient. He's worth 3 cards alone.

Immerwolf works horribly with him, thats part of the reason why i dont have him.

Guitello

Quote from: izik99 on August 26, 2012, 07:34:21 AM
Quote from: Dudecore on August 18, 2012, 04:08:09 PM
You'll likely never regret buying one. He's insanely efficient. He's worth 3 cards alone.

Immerwolf works horribly with him, thats part of the reason why i dont have him.
Not realy.... Sure it makes it not flip back into Huntmaster, but you still get 2 life, a 2/2 wolf, and get to deal 2 damage along with getting a 5/5 trampler when he flips for only 4 mana. Please tell me how that is horrible