Vamps

Started by KangaRod, August 02, 2012, 03:29:14 AM

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KangaRod


Vamps

60 cards, 0 sideboard


4 {Evolving Wilds}
2 {Cavern of Souls}
4 {Blackcleave Cliffs}
7 {Swamp}
4 {Dragonskull Summit}
1 {Mountain}

22 lands


4 {Bloodthrone Vampire}
3 {Vampire Nocturnus}
4 {Blood Artist}
4 {Vampire Nighthawk}
3 {Falkenrath Aristocrat}

18 creatures


4 {Tragic Slip}
4 {Distress}
4 {Sign in Blood}
4 {Duress}
4 {Murder}

20 other spells


Sideboard

Notes:
Just something I whipped up

GoJuDragon


Hunteroffire9

Take out the evolving wilds it makes the deck slower and you already have inuf duel land

Ghetto Pass

I agree you don't need the Evolving Wilds.  I feel you could get away without the Mountain as well.

CajunJynx

Less stromkirk, more {bloodline keeper}.

Thorn

{Olivia Voldaren}
and 1 or 2 {Dark Imposter}
He seems terrible but is actually very good.

Kamikazekiel

I'd replace the aristocrats with bloodline keeper. But that may be just me.

MaDeM MaD

As far as trying to kill quickly, aristocrat is much better than keeper. If your going towards more of a control  build than keeper for sure.

Elite621

How about just 2 evolving wilds. You don't want to draw two of them during a game, that would be awful.

Time for a side board. 3 of the Noble to give human decks an early target.

MaDeM MaD

Wilds are not needed. You would a much better mana base w/o them

ChrisRodriguez

What about {Olivia volderan} maybe as a 2 of.