Tamiyo Spirits

Started by BcBudds, August 14, 2012, 05:18:39 AM

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BcBudds


Tamiyo Spirits

77 cards, 15 sideboard


2 {Drowned Catacomb}
2 {Cavern of Souls}
2 {Isolated Chapel}
2 {Swamp}
4 {Glacial Fortress}
2 {Evolving Wilds}
6 {Plains}
3 {Island}

23 lands


4 {Drogskol Captain}
2 {Dungeon Geists}
2 {Doomed Traveler}
3 {Geist of Saint Traft}
3 {Snapcaster Mage}
4 {Delver of Secrets}

18 creatures


2 {Marrow Shards}
3 {Tamiyo, the Moon Sage}
2 {Sorin, Lord of Innistrad}
4 {Lingering Souls}
2 {Midnight Haunting}
2 {Captain's Call}
4 {Divine Deflection}
2 {Cloudshift}

21 other spells


Sideboard

2 {Captain's Call}
2 {Righteous Blow}
2 {Mikaeus, the Lunarch}
2 {Cloudshift}
3 {Ring of Evos Isle}
2 {Marrow Shards}
2 {Oblivion Ring}

15 sideboard cards



Notes:


Guitello

Move the {Marrow Shards} to the sb and bring in the other 2 {Captains call}s. marrow shards is really only too good against X/1 decks, and there aren't too many of them in standard.

Elite621

I question Delver for this deck.
{Devine Deflection} is a favorite, especially in my local meta game. But it is so much better to just have three in the sideboard as game two or three win cons against late damage.

BcBudds

Quote from: BcBudds on August 14, 2012, 05:18:39 AM

Tamiyo Spirits

77 cards, 15 sideboard


2 {Drowned Catacomb}
2 {Cavern of Souls}
2 {Isolated Chapel}
2 {Swamp}
4 {Glacial Fortress}
2 {Evolving Wilds}
6 {Plains}
3 {Island}

23 lands


4 {Drogskol Captain}
2 {Dungeon Geists}
2 {Doomed Traveler}
3 {Geist of Saint Traft}
3 {Snapcaster Mage}
4 {Delver of Secrets}

18 creatures


3 {Tamiyo, the Moon Sage}
2 {Sorin, Lord of Innistrad}
4 {Lingering Souls}
2 {Midnight Haunting}
4 {Captain's Call}
2 {Ring of Evos Isle}
2 {Divine Deflection}
2 {Cloudshift}

21 other spells

Sideboard

2 {Righteous Blow}
2 {Mikaeus, the Lunarch}
2 {Cloudshift}
2 {Divine Deflection}
1 {Ring of Evos Isle}
4 {Marrow Shards}
2 {Oblivion Ring}

15 sideboard cards



Notes:


How does this look? I have the marrow bats in there as the most common deck I face is a {Krenko, Mobb Boss} but good idea on switching out for captains call, with the devine deflection, yeah I think the ring is better fitted into the main bored.

Any other ideas ?