Group Hate

Started by Thorn, July 30, 2012, 04:37:47 PM

Previous topic - Next topic

Thorn


Group Hate

60 cards, 1 sideboard


1 {Netherborn Phalanx}
1 {Sangromancer}
1 {Invader Parasite}
1 {Shriekmaw}
1 {Chancellor of the Dross}
1 {Mudbutton Torchrunner}
1 {Geth, Lord of the Vault}
1 {Tunnel Ignus}
1 {Lightning Reaver}
1 {Malfegor}
1 {Manaforge Cinder}
1 {Rakdos Ickspitter}
1 {Kulrath Knight}
1 {Wall of Bone}
1 {Reassembling Skeleton}
1 {Kulrath Knight}
1 {Wall of Fire}
1 {Blood Cultist}
1 {Deathbringer Thoctar}
1 {Thunder Dragon}
1 {Blood Artist}
1 {Falkenrath Noble}

22 creatures


1 {War's Toll}
1 {Nihilistic Glee}
1 {Ashling's Prerogative}
1 {Exsanguinate}
1 {Painful Quandary}
1 {Twinstrike}
1 {Go for the Throat}
1 {Polluted Bonds}
1 {Doom Blade}
1 {Undying Evil}
1 {Rain of Gore}
1 {Scar}
1 {Uphill Battle}
1 {Blood Reckoning}
1 {Bonehoard}
1 {Murder}
1 {Blasphemous Act}
1 {Breath of Malfegor}
1 {Everlasting Torment}
1 {Chain Reaction}
1 {Blightning}
1 {Mutilate}
1 {Red Sun's Zenith}
1 {Smother}
1 {Exquisite Blood}
1 {Curse of Death's Hold}
1 {No Mercy}
1 {Syphon Flesh}
1 {Geth's Verdict}
1 {Pain Magnification}
1 {Terminate}
1 {Tragic Slip}
1 {Ghostly Flame}
1 {Dismember}
1 {Phyrexian Purge}
1 {Bituminous Blast}
1 {Blood Tithe}

37 other spells


Sideboard

1 {Kaervek the Merciless}

1 sideboard cards



Thorn

Didn't add lands yet...
Oppinions please?

AgrusKos

Most commander decks have 43-44 lands and you only have room for 40

Thorn

Yeah I know. I always seem to draw to many mana so I cut a few.

Gorzo

{mountain}, {swamp}... ;)

There are so many options for land... Apart from the dual-color mana fixers, like {Dragonskull Summit} and the Ravnica bounce land, there's a lot to sift through. There are also staples like {command tower} and {rupture spire}. {Reliquary tower} if you have a lot of card draw.

I like the Lorwyn "Hideaway" lands in commander. There's one for each color, each with its own unique trigger. I don't remember any names other than the red one, {Spinerock Knoll}, but look up hideaway under text to look at the others. They are fun.

There is a set of old lands like {Dormant Volcano} that are good in commander too, that give you extra mana at the cost of bouncing a basic.

And it's good to look for old lands that have the same effect as a basic land with a minor alternate benefit, like {Hammerheim} or {Moonring Island} - doesn't enter tapped, makes mana as normal, and gives you a little effect option for shiggles.

AgrusKos

Good idea. Do some playtests and work out the kinks

Thorn

I have been testing. So far I have removed {Undying Evil} for {Blood Seeker}

AgrusKos

Quote from: Thorn on July 30, 2012, 06:18:29 PM
I have been testing. So far I have removed {Undying Evil} for {Blood Seeker}
Good idea. Has the mana been working out?

Thorn

Yeah I'm using all of the super expensive dual lands (proxy) and a {Dragonskull Sumit} (real)   
So far its really fun. My fav card in the deck is {No Mercy}. That card just stops my opponents dead in their tracks.

Karrthus

I would go with just 40 lands, I normally run about 38 in an EDH, unless I have mana pumpers or ramp. Then it's about 35.

Thorn

Quote from: Karrthus on July 31, 2012, 12:57:52 AM
I would go with just 40 lands, I normally run about 38 in an EDH, unless I have mana pumpers or ramp. Then it's about 35.
Yeah same for me.

Karrthus

This looks like a fairly cheap deck, do you mind I I build it and try it out. Seems kind of fun.

Thorn

Quote from: Karrthus on July 31, 2012, 03:14:36 AM
This looks like a fairly cheap deck, do you mind I I build it and try it out. Seems kind of fun.
Sure go for it!
I made it cheap on purpose so I could afford it. ;P
Anyway, give it a go but please tell me how it did.

Thorn

How did it do?
And if anyone ha any more ideas please share.