U/B Control Mill

Started by DrewV, August 01, 2012, 05:28:02 PM

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DrewV


U/B Control Mill

75 cards, 15 sideboard


9 {Island}
3 {Darkslick Shores}
6 {Swamp}
4 {Drowned Catacomb}

22 lands


4 {Phyrexian Metamorph}
2 {Snapcaster Mage}

6 creatures


3 {Go for the Throat}
1 {Otherworld Atlas}
3 {Unwinding Clock}
1 {Gilded Lotus}
2 {Liliana of the Veil}
2 {Black Sun's Zenith}
1 {Blue Sun's Zenith}
3 {Jace's Erasure}
3 {Murder}
3 {Think Twice}
3 {Visions of Beyond}
4 {Ratchet Bomb}
3 {Jace, Memory Adept}

32 other spells


Sideboard

4 {Grindclock}
3 {Tormod's Crypt}
3 {Dissipate}
2 {Witchbane Orb}
3 {Doom Blade}

15 sideboard cards



Notes:
Just an idea..need lilianas..help needed!

Kaleo42

Cut {increasing confusion}, {mindsculpt}, and 2 {snapcaster mage} for 3 {nepelia drownyard}, {black sun's zenith}, {karn liberated}, and 3 {forbidden alchemy}. Moce one jace to side and do you have {batterskull}?

Oh and {pristine talisman} can be really useful in these decks.

DrewV

 I don't have batters skull why?
I wanted to discard increasing confusion with liliana..umm why forbidden alchemy? Thanks man:)

Kaleo42

The most successful mill i have seen is a u/b control that stalls the game out while drownyard takes chunks off their deck. Alchemy helps you get relevent cards and pitch the rest which is what you need for a successful stall. The increased land count means youll hit your land drops and pitch the extra to alchemy or lili. Looking closer at your starting idea im thinking {blue sun's zenith} and {think twice may be more utility than alchemy. Lots of zeniths keep you from milling and allow for renewable effects that aid your stall. Batterskull is probably to best stall component against aggro and doubles as a win con.

DrewV

I only have 2 creatures:/..yeah I've played test it..I just don't have all the cards.. I'll just hold on to my counters then wait..if they don't do anything I'll blue suns zenith before my turn..jace can really mess .poo. up real quick..so no alchemy? Or yes..visions of beyond works really well with snapcaster later in the game..I had peel from reality..so I'll snapcaster then flashback something..then brin him righ back to my hand

Kaleo42

How about 4 {think twice} instead of alch and lose the thought scours and fill the remaining slots with {blue sun's zenith} and/or {life's finale}/{sever the bloodline}

DrewV

10/4...does gilded lotus have a place in this deck..that would help

DrewV

I also wanna add 3 temporal mastery..would that work?

Kaleo42

Talisman is better than lotus in this deck cause youdont have a use for the 3 mana but you do have a use for extra life. And no mastery, thats a white or green control compent not black, it just isnt worth the space.

Coffee Vampire

Don't run temporal mastery...I played a guy at fnm who miracled it twice and still lost.

It looks good but I have never really seen it help :p I would rather think twice than master temples ;)

Fishsticks123

I think tat three mana card with tap to mill X would work. Gilded Lotus works mighty fine with it.

Kaleo42

The best ive seen mastery do is in mircles right after a gideon fog and strap a batterskull to jura and beat face twice. And in a {craterhoof behemoth} control where he miracled, cast hoof, attacked, then flickered and attacked.

DrewV

Dannggg..I added gilded lotus, and sands of delirium, also 2 devastation tides...they actually work well..the draw power is amazing

DrewV

I only have 3 think twice and I added 2 gitaxian probes..then jace comes out by turn 7 then I play visions of beyond..draw 3 and have plenty of control

Kaleo42

Update on here so we can see it.