Restore Balance

Started by Moneekahh, July 24, 2012, 10:30:10 AM

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Moneekahh


Restore Balance

74 cards, 14 sideboard


2 {Swamp}
1 {Mountain}
2 {Terramorphic Expanse}
2 {Island}
4 {Evolving Wilds}
2 {Plains}

13 lands


3 {Simian Spirit Guide}
3 {Nihilith}
4 {Greater Gargadon}

10 creatures


4 {Firewild Borderpost}
3 {Demonic Dread}
3 {Veinfire Borderpost}
4 {Mistvein Borderpost}
1 {Oblivion Ring}
4 {Restore Balance}
1 {Violent Outburst}
4 {Ardent Plea}
3 {Thieves' Fortune}
2 {March of the Machines}
2 {Idyllic Tutor}
2 {Wildfield Borderpost}
4 {Fieldmist Borderpost}

37 other spells


Sideboard

1 {Krosan Grip}
1 {Ingot Chewer}
1 {Thieves' Fortune}
1 {Choke}
2 {Bant Charm}
2 {Firespout}
3 {Ravenous Trap}
2 {Dismember}
1 {Blood Moon}

14 sideboard cards



Thorn

Quote from: Moneekahh on July 24, 2012, 10:30:10 AM
Is anyone else running a restore balance deck? I'd like to see and compare some deck lists to my own. I've seen a few versions but I'm running {borderposts} with {cascades} (obviously) and {gargadons} an nihiliths for my creatures. I also run a couple {phyrexian totem} and {march of the machines} as backup.

Thorn

You can link to cards by putting curly brackets around it.

BlackJester


Teror00456

My List

{Ardent Plea} 4x
{Darksteel Ingot} 4x
{Demonic Dread}4x
{Fieldmist Outpost} 4x
{Firewild Outpost} 4x
{Foriysian Totem} 1x
{March of the Machines} 4x
{Mistvein Borderpost} 4x
{Phyrexian Totem} 4x
{Restore Balance} 4x
{Veinfire Borderpost} 4x
{Violent Outburst} 4x
{Wildfield Borderpost} 4x
{Swamp} 2x
{Mountain} 3x
{Forest} 3x
{Plains} 2x
{Island} 2x

Moneekahh

I didn't know I'd already paired this here! Anyway, I'm thinking of replacing a lot of the lands with the scars lands I.e.  {Blackcleave Cliffs}. Mainly because this deck won't ever have out more than two lands at a time. Thoughts?

Xaol

Quote from: Moneekahh on January 07, 2013, 06:15:23 PM
I didn't know I'd already paired this here! Anyway, I'm thinking of replacing a lot of the lands with the scars lands I.e.  {Blackcleave Cliffs}. Mainly because this deck won't ever have out more than two lands at a time. Thoughts?
That actually sounds like a good idea to me.

Gorzo

For sure! They're pretty cheap to pick up right now too, and are an easy way to fix your mana.

Quackmaster5

I like it alot! Cool idea. To make it faster, since you included islands, you should put  {Paradox Haze} to speed up everything.

Jdogtoocool

Quote from: Quackmaster5 on January 09, 2013, 10:08:39 AM
I like it alot! Cool idea. To make it faster, since you included islands, you should put  {Paradox Haze} to speed up everything.

That's a pretty cool card that would go well with a curse deck. You'd go and search for two curses in one turn right?

Moneekahh

Quote from: Quackmaster5 on January 09, 2013, 10:08:39 AM
I like it alot! Cool idea. To make it faster, since you included islands, you should put  {Paradox Haze} to speed up everything.

That's a really good idea, I'll have to mess around and see if I can fit it in.

Quackmaster5

The great thing is that this card stacks too. I had a suspend deck long ago that had a bunch of those resuspend cards that would do their effect every single turn because I had 3 paradox hazes out. Lmao.

Moneekahh

Ugh you guys I just realized you can't really use the scars lands for this deck, because the borderposts read that you pay 1 and return a BASIC land you control to your hand. Lame, I was super excited for the new land base :(

Wally

So it seems to me like you would end up with a number of lands in your hand, keeping what on the battlefield at a minimum?

If so you could try {Arcane Spyglass} to help increase your effectiveness and get passed extra lands that will just slow your turns down.

Also check out  {Knight of the Reliquary} if this kind of thing works well here.  {Bant Panorama} may also assist?

Also  {Khalni Gem}?