Essence Of Elf

Started by Drbusta50, December 18, 2011, 06:09:02 PM

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Drbusta50


Essence Of Elf

60 cards, 0 sideboard


21 {Forest}

21 lands


2 {Moldgraf Monstrosity}
2 {Vorinclex, Voice of Hunger}
4 {Llanowar Elves}
2 {Jade Mage}
2 {Ezuri's Archers}
2 {Elvish Archdruid}
1 {Ezuri, Renegade Leader}
4 {Gladecover Scout}
3 {Copperhorn Scout}
4 {Essence of the Wild}

26 creatures


3 {Overrun}
1 {Creeping Renaissance}
1 {Green Sun's Zenith}
1 {Gutter Grime}
2 {Wreath of Geists}
1 {Doubling Chant}
4 {Naturalize}

13 other spells


Sideboard

Notes:
Any suggestions?   Should I splash another color?  

Validan

You have a lot of land for so many cheap elves you may want to cut back or add higher costing cards, also you could put in some {overrun} for when the commander isn't in play, you can add {adaptive automaton} for a constant boost to the elves and another fun card is {hunter's insight} for more card draw, and it's effect is sure to happen with all the creatures you could have pumped up

Appleguru56

Quote from: Drbusta50 on December 18, 2011, 06:09:02 PM

Essence Of Elf

60 cards, 0 sideboard


24 {Forest}

24 lands


4 {Llanowar Elves}
2 {Jade Mage}
2 {Ezuri's Archers}
1 {Elvish Archdruid}
1 {Ezuri, Renegade Leader}
4 {Gladecover Scout}
3 {Copperhorn Scout}
4 {Essence of the Wild}

21 creatures


4 {Gnaw to the Bone}
1 {Doubling Chant}
2 {Reclaim}
4 {Titanic Growth}
4 {Naturalize}

15 other spells


Sideboard

Notes:
Any suggestions?   Should I splash another color?   

First of all, I strongly urge you to reconsider your sideboard, knaw to the bone does nothing in your deck, along with reclaim and titanic growth does not improve your deck. I would cut the ezuri's archer and add in 3 more ezuri renegade leader and elvish archdruid. It can benefit with some skinshifters and overruns, and perhaps garruks.

BlackJester

Why do {Gnaw to the Bone}, {Reclaim}, and {Titanic Growth} do nothing in this deck?

Also, do you not feel there might be an issue running four of a Legendary creature?

Appleguru56

Quote from: BlackJester on December 18, 2011, 11:45:05 PM
Why do {Gnaw to the Bone}, {Reclain}, and {Titanic Growth} do nothing in this deck?

Also, do you not feel there might be an issue running four of a Legendary creature?

The point of a sideboard is to improve your deck against certain matchups. Gnaw to the bone, reclaim, and titanic growth does not help the deck win against most matchups. In short, they dont help anymore than any other card in the deck. This deck definitely should use 4 ezuri renegade leader. An early game drop will boost all elves, while late game drop can just be more material for essence of the wild.

BlackJester

Well, I think this deck should have slots for creature buff in mono-green elf-ramp.  {Mutagenic Growth} might be an alternative, but I think this deck can afford the two-mana pumper.  Also, I am not sure what sideboard you are referring to. All of the cards are in the deck, there is no sideboard.  Or is that your point, that there should be a sideboard?

I agree with the {Elvish Archdruid}, you can never have enough of him.

Also, what about {Prey Upon} as a form of removal?

Prophylaxis

I would add more {Elvish Archdruid}s.

Drbusta50

Thanks for the help guys.  I just got some more {Elvish Archdruid}s and I added some {Overrun}.  But I do feel {titanic growth} are good considering I can make 10/10 in one shot. 

Appleguru56

Quote from: Drbusta50 on December 19, 2011, 08:05:14 AM
Thanks for the help guys.  I just got some more {Elvish Archdruid}s and I added some {Overrun}.  But I do feel {titanic growth} are good considering I can make 10/10 in one shot.
I absolutely despise singular pump, it does not do enough unless the creature has trample. But I do believe that gnaw to the bone, reclaim, and the other non creature spells are non-beneficial to have in this deck. They simply don't do enough to help you win. Yes, I do believe this deck should have a sideboad, although I did mistake the non creatures for sideboard (my mistake)
This deck lacks removal, but I do not see prey upon to work, the creatures are simply too small to work.

Prophylaxis

Quote from: Appleguru56 on December 19, 2011, 02:21:12 PM
Quote from: Drbusta50 on December 19, 2011, 08:05:14 AM
Thanks for the help guys.  I just got some more {Elvish Archdruid}s and I added some {Overrun}.  But I do feel {titanic growth} are good considering I can make 10/10 in one shot.
I absolutely despise singular pump, it does not do enough unless the creature has trample. But I do believe that gnaw to the bone, reclaim, and the other non creature spells are non-beneficial to have in this deck. They simply don't do enough to help you win. Yes, I do believe this deck should have a sideboad, although I did mistake the non creatures for sideboard (my mistake)
This deck lacks removal, but I do not see prey upon to work, the creatures are simply too small to work.

{Gnaw to the Bone} can work as a hoser against RDW.

Appleguru56

Quote from: Prophylaxis on December 19, 2011, 02:58:59 PM
Quote from: Appleguru56 on December 19, 2011, 02:21:12 PM
Quote from: Drbusta50 on December 19, 2011, 08:05:14 AM
Thanks for the help guys.  I just got some more {Elvish Archdruid}s and I added some {Overrun}.  But I do feel {titanic growth} are good considering I can make 10/10 in one shot.
I absolutely despise singular pump, it does not do enough unless the creature has trample. But I do believe that gnaw to the bone, reclaim, and the other non creature spells are non-beneficial to have in this deck. They simply don't do enough to help you win. Yes, I do believe this deck should have a sideboad, although I did mistake the non creatures for sideboard (my mistake)
This deck lacks removal, but I do not see prey upon to work, the creatures are simply too small to work.

{Gnaw to the Bone} can work as a hoser against RDW.
No it can't.
Timely reinforcement is a hoser against RDW, but gnaw to the bone nether gains you 6 life on turn 4, or gives you blockers. That card should be omitted completely.

BlackJester

Quote from: Appleguru56 on December 19, 2011, 05:53:43 PM

No it can't.
Timely reinforcement is a hoser against RDW, but gnaw to the bone nether gains you 6 life on turn 4, or gives you blockers. That card should be omitted completely.

If three small creatures have died, then yeah, you'd gain 6 life turn 4.  But it may not be the strongest card I admit.

I DO think that single creature pump has value since it can act as a kill spell instead of a trade, it can act like direct damage if you get an attacker through. Combat tricks allow you to play mind games with you opponent. If they know you have them in your deck, you can bluff attacks or blocks. It gives you a chance to outplay your enemy. Now, if you don't have those skillz, don't play creature pump.

Appleguru56

Quote from: BlackJester on December 19, 2011, 06:03:26 PM
Quote from: Appleguru56 on December 19, 2011, 05:53:43 PM

No it can't.
Timely reinforcement is a hoser against RDW, but gnaw to the bone nether gains you 6 life on turn 4, or gives you blockers. That card should be omitted completely.

If three small creatures have died, then yeah, you'd gain 6 life turn 4.  But it may not be the strongest card I admit.

I DO think that single creature pump has value since it can act as a kill spell instead of a trade, it can act like direct damage if you get an attacker through. Combat tricks allow you to play mind games with you opponent. If they know you have them in your deck, you can bluff attacks or blocks. It gives you a chance to outplay your enemy. Now, if you don't have those skillz, don't play creature pump.
It could also mean paying mana and a card to force a chump block, or simply have that creature taken down by a doomblade. Single pump does not get value close to that of a burn or right out destroy.

BlackJester

Quote from: Appleguru56 on December 19, 2011, 06:05:44 PM
It could also mean paying mana and a card to force a chump block, or simply have that creature taken down by a doomblade. Single pump does not get value close to that of a burn or right out destroy.

Why would it force a chump block?  Hold off on the pump until after blockers.

Appleguru56

Quote from: BlackJester on December 19, 2011, 06:09:07 PM
Quote from: Appleguru56 on December 19, 2011, 06:05:44 PM
It could also mean paying mana and a card to force a chump block, or simply have that creature taken down by a doomblade. Single pump does not get value close to that of a burn or right out destroy.

Why would it force a chump block?  Hold off on the pump until after blockers.
And have them kill the creature in response? I don't see the value.