Awe strike and deflecting palm

Started by Co2, July 04, 2016, 10:09:16 PM

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Co2

My opponnent attacks with a 7/7 creature . I cast a {deflecting palm} on the attacking creature. Before it resolve opponent cast {awe strike} on his own creature
What is going to happens ? Will my opponent take 7 dmg or will he heals 7 life?

I think both spell create a delayed ability. In apnap order, i put my deflecting palm delayed ability on the stack then my opponent put his awe strike delayed on the stack. But it feels weird anyway. Anyone can enlight me ?

Indianslayer

Your opponent would only lose 7 life, he would not gain any.  Reason being, when deflecting palm resolves, you choose his creature, the creatures damage is prevented (not redirected) and deflecting Palm deals the 7 damage.

Spencer Addington

#2
Wrong?
Deflecting Palm prevents any damage done, then the deflecting Palm deals damage prevented that way to the opponent. Now that awestruck is cast, that creatures damage is prevented. No damage for Palm to absorb and redirect, but no damage is done because deflecting Palm also prevented it, so he gains no life. Might be wrong..

This is a good question.

redwolv

Active player's 7/7 would go to deal damage.
Apnap delayed triggers Put on stack

Stack is;
Awe strike trigger
D Palm trigger

D Palm resolves first. The damage is prevented and 7 is dealt to the active player.

Awe strike trigger resolves. The damage was already prevented so there is no damage to prevent, and thus awe strike heals for 0.


At least I think that is how it would go.

Oldschoolmtgnoob

Quote from: redwolv on July 05, 2016, 02:33:41 AM
Active player's 7/7 would go to deal damage.
Apnap delayed triggers Put on stack

Stack is;
Awe strike trigger
D Palm trigger

D Palm resolves first. The damage is prevented and 7 is dealt to the active player.

Awe strike trigger resolves. The damage was already prevented so there is no damage to prevent, and thus awe strike heals for 0.


At least I think that is how it would go.

Did you resolve those in the wrong order?
It looks like there's a ruling on d-Palm that says if multiple damage replacement/prevention effects are at work, the player who would be dealt the damage gets to choose what order they go in. So I suppose the stack doesn't really matter. I could be reading that wrong. Someone double check the rulings?

Spencer Addington

#5
Quote from: redwolv on July 05, 2016, 02:33:41 AM
Active player's 7/7 would go to deal damage.
Apnap delayed triggers Put on stack

Stack is;
Awe strike trigger
D Palm trigger

D Palm resolves first. The damage is prevented and 7 is dealt to the active player.

Awe strike trigger resolves. The damage was already prevented so there is no damage to prevent, and thus awe strike heals for 0.


At least I think that is how it would go.
You are assuming damage has been dealt. From what I understand we are still in the declare blockers stage of the turn.

Spencer Addington

Quote from: Oldschoolmtgnoob on July 05, 2016, 08:37:23 AM
Quote from: redwolv on July 05, 2016, 02:33:41 AM
Active player's 7/7 would go to deal damage.
Apnap delayed triggers Put on stack

Stack is;
Awe strike trigger
D Palm trigger

D Palm resolves first. The damage is prevented and 7 is dealt to the active player.

Awe strike trigger resolves. The damage was already prevented so there is no damage to prevent, and thus awe strike heals for 0.


At least I think that is how it would go.

Did you resolve those in the wrong order?
It looks like there's a ruling on d-Palm that says if multiple damage replacement/prevention effects are at work, the player who would be dealt the damage gets to choose what order they go in. So I suppose the stack doesn't really matter. I could be reading that wrong. Someone double check the rulings?
There is no stack in this situation. Op says deflecting Palm resolved, then awe strike was cast.

Read origNL post again and I was wrong. Awe strike resolves first.

Co2

Is there a way for me to make 7dmg to my opponent. Maybe by stacking/casting in correct order ?

Oldschoolmtgnoob

Quote from: Noblellama on July 05, 2016, 10:33:17 AM
AS is on top of Dpalm in stack
AS prevents 7, gaining 7
DPalm sees no damage to prevents
Dpalm heads to the grave cause he is board

Why doesn't the second ruling from the gatherer on {Deflecting Palm} apply here? Allowing him to choose which one applies first. He would obviously choose palm to be the first preventer if that were the case, therefore nullifying strike. Am I not understanding that ruling at all?

Spencer Addington

Quote from: Oldschoolmtgnoob on July 05, 2016, 03:00:53 PM
Quote from: Noblellama on July 05, 2016, 10:33:17 AM
AS is on top of Dpalm in stack
AS prevents 7, gaining 7
DPalm sees no damage to prevents
Dpalm heads to the grave cause he is board

Why doesn't the second ruling from the gatherer on {Deflecting Palm} apply here? Allowing him to choose which one applies first. He would obviously choose palm to be the first preventer if that were the case, therefore nullifying strike. Am I not understanding that ruling at all?
Awe strike prevents the damage, so deflecting Palm sees no damage.

redwolv

I am confused by apnap order on triggered affects now.

Co2

Quote from: Noblellama on July 05, 2016, 07:59:09 PM
Hmmm
I could be wrong, I may have misread a strike, that is a delayed prevention effect.


SUMMON KAYLESH!!

Yeah we definitively need some of the top end rulers! The amount of posts also helps me understand why my friend and i argued for about 30 minutes about this.

Kaylesh

Hi, sorry I'm late ;)

In this case, we have two prevention effects trying to modify damage dealt.
Rule 616 handles with replacement/prevention effects:

616.1.: If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
So, the controller of the source (your opponent) chooses which effect applies first. If he chooses to apply palm last, there will be no damage to prevent for Palm, as all has been prevented. Thus, your opponent will not receive damage. If, on the other hand, he applies Palm first, he will not gain life.

Co2

Quote from: Kaylesh on July 08, 2016, 05:57:55 PM
The affected object's controller (or its owner if it has no controller)
Can you give me an example of this? An object can be controlled by noone ??

Took me 4 reading but got it thanks. So theres no way for me to kill my opponent in this setup.
unless he makes an error.

Quote from: Kaylesh on July 08, 2016, 05:57:55 PM
Hi, sorry I'm late ;)

In this case, we have two prevention effects trying to modify damage dealt.
Rule 616 handles with replacement/prevention effects:

616.1.: If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
So, the controller of the source (your opponent) chooses which effect applies first. If he chooses to apply palm last, there will be no damage to prevent for Palm, as all has been prevented. Thus, your opponent will not receive damage. If, on the other hand, he applies Palm first, he will not gain life.

Kaylesh

Yeah, interaction of replacement effects is pretty complex, as it works quite different from triggered effects on the stack.

Can't reproduce an example for a controller-less object in this instance. In the case of damage, the source pretty much always has one.