Halloween event

Started by Kaylesh, October 30, 2015, 08:41:35 AM

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Kaylesh

Quote from: theravenseye on November 02, 2015, 10:15:22 AM
Okay.

Mountain
{Vexing Devil}(this works right? They take four?)
{Seething Song}
{Thundermaw Hellkite} swing for five
As to the devil, the horde accepts him on the field. No burn.

20 damage as we await the sable's actions.

Kaylesh

Quote from: Noblellama on November 04, 2015, 10:04:04 AM
T-extra
Island
{Bronze Sable}
{Bronze Sable}
{Day's Undoing}
Turn ends (no FF trigger)
Nice one. Expecting someone over for coffee. After that I'll write

Kaylesh

Coffee went on until late. But here it is: dramatic entry of the horde of evil spirits aka zombies.

The Sabel peddler worked hard to bring even more of his creatures to bear.
He animated so ferociously, even the zombies that where taken out started to stir again.
It was as the work of the day was undone.

Then, the first vanguard of the Horde is upon you.
No less than 9 zombies glare at you. They especially seemed to have disliked being pelted with burning embers.
Fumes ooze from their bodies, and it seems like just being hit would hurt.

({Days undoing} shuffled the graveyard back in, 7 cards where drawn. 2 {zombie apocalypse} in hand are discarded without effect, 6 2/2 zombies, {death baron}, {infectious horror} & {vengeful dead} on the field.)

2 cards in the yard
89 in library

Zombies all enter tapped by the way.

theravenseye

Dammit Llama. Sigh. Can I {Street Spasm} for two?

Kaylesh

Quote from: theravenseye on November 05, 2015, 08:03:27 PM
Dammit Llama. Sigh. Can I {Street Spasm} for two?
Remember you do the same. {day's undoing} says every player.
You keep your board and get a fresh hand.

Overloaded {street spasm} would wipe zombies, resulting in 8 life lost from {vengeful dead}. Worth?

theravenseye

Quote from: Kaylesh on November 06, 2015, 04:11:22 AM
Quote from: theravenseye on November 05, 2015, 08:03:27 PM
Dammit Llama. Sigh. Can I {Street Spasm} for two?
Remember you do the same. {day's undoing} says every player.
You keep your board and get a fresh hand.

Overloaded {street spasm} would wipe zombies, resulting in 8 life lost from {vengeful dead}. Worth?

It dies too... meh, {Vexing Devil}'s a 4/3 anyways. Don't know with Llama though...

Kaylesh

Quote from: theravenseye on November 06, 2015, 08:47:59 AM
Quote from: Kaylesh on November 06, 2015, 04:11:22 AM
Quote from: theravenseye on November 05, 2015, 08:03:27 PM
Dammit Llama. Sigh. Can I {Street Spasm} for two?
Remember you do the same. {day's undoing} says every player.
You keep your board and get a fresh hand.

Overloaded {street spasm} would wipe zombies, resulting in 8 life lost from {vengeful dead}. Worth?

It dies too... meh, {Vexing Devil}'s a 4/3 anyways. Don't know with Llama though...
It will wipe his sabels unless they can become indestructible somehow. I agree it's a harsh board..

theravenseye

Quote from: Noblellama on November 06, 2015, 09:02:30 PM
My fresh hand has  {Darksteel Forge}
Drop Island
Cast {Darksteel Forge}
Now do your thing
Then I'll swing out :)

{{Kaylesh}}, the sables are safe. I'll do my thing.

Kaylesh

Upon seeing the oozing spirits approach, and his earlier spell slinging having little effect, RavensEye loses it. He flips the grill at the mass. Hot coals land on the sabels, the zombies, everywhere.
Luckily, the sabels can take it, having been made of Darksteel. The zombies, however, burn down very fast. A cloud of noxious gas fills the room, leaving you nauseous, but the 10 Sabels charge through it, biting down on zombies left and right.
The zombies left standing are no longer emitting the fumes. RavensEye recognizes one as the guy who ran the butcher's shop. Time has not been kind on him though.

1 2/2 token + {abattoir ghoul} enter.

67 library
31 graveyard
32 life

theravenseye

I'll just tap out for my {Crater's Claws}.

And swing for 9

Kaylesh

The metallic fuzzies continue to tear up the horde like it is some fluffy teddy bear. Joining them are the devil and dragon summoned from the embers of the grill. Zombies fall left and right. To add to the carnage, TheRavensEye throws handsful of embers in the air. It forms a fiery claw, that mauls 5 more zombies to the ground. The smell of roasting meat would make people feel hungry, if it wasn't for the feeling of nausea that replaces it as two more zombies push forward. The {bronze sable}s are the first to react. The stench is just too much for them. As one, they drop to the floor.
As Noblellama looks in shock, the {abattoir ghoul} and the zombie that formed the earlier vanguard strike at him.

(One 2/2 zombie and {noxious ghoul} enter, all non-zombie creatures get -1/-1)
(2 zombies attack for 5)

Field:
2 2/2 zombies
{abattoir ghoul}
{noxious ghoul}

Library 31
Graveyard 65
Lives 27

theravenseye

Sorry for the delay.

I'll just cast another {Thundermaw Hellkite} and swing for 14

Kaylesh

I'm sorry for the delay on my part. First, I somehow missed Raven's post, then my PC, on which I ran the deck, decided to reboot for an update. Plan is to put back the game state this evening.

Kaylesh

I've managed to recreate the board, and played the turn. I'll post it now, story comes later.

Enter 2 2/2 zombies + {bad moon}.
All non-zombies -2/-2.
Swing 14.
2 3/3 zombies
{abattoir ghoul} 4/3 first strike
{noxious ghoul} 4/4

Library: 14
Field: 6 creatures + {bad moon}
Graveyard: 79
Life: 13 (unless you have a trick)

Kaylesh

Wow. That's explosive..

The Sabel peddler turns out to be an agent for the Eldrazi. He creates a portal, out of which come Emrakul with a betrayer.
The zombies don't stand a chance and are routed where they stand.
You've saved your world from the evil spirits, but now you'll have to deal with the Eldrazi.

Anyone has the number of Elesh Norn?