Kurkesh, Oily Voltron

Started by Kaylesh, October 23, 2015, 09:05:56 AM

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Kaylesh


Kurkesh, Oily Voltron

100 cards, 3 sideboard


1 {Kurkesh, Onakke Ancient}
1 {Buried Ruin}
1 {Encroaching Wastes}
1 {Ghost Quarter}
1 {Haunted Fengraf}
1 {Looming Spires}
29 {Mountain}
1 {Phyrexia's Core}
1 {Shimmering Grotto}
1 {Shrine of the Forsaken Gods}

37 lands


1 {Alloy Myr}
1 {Bane of Bala Ged}
1 {Bosh, Iron Golem}
1 {Brass Squire}
1 {Core Prowler}
1 {Golem Artisan}
1 {Hamletback Goliath}
1 {Iron Myr}
1 {Megatog}
1 {Mobile Fort}
1 {Myr Galvanizer}
1 {Nettle Drone}
1 {Palladium Myr}
1 {Phyrexian Juggernaut}
1 {Ruin Processor}
1 {Shapeshifter}
1 {Voltaic Construct}
1 {Wildfire Cerberus}

18 creatures


1 {Accorder's Shield}
1 {Avarice Amulet}
1 {Barbed Battlegear}
1 {Bladed Pinions}
1 {Blinkmoth Urn}
1 {Conjurer's Bauble}
1 {Contagion Clasp}
1 {Darksteel Pendant}
1 {Darksteel Reactor}
1 {Dismantle}
1 {Elixir of Immortality}
1 {Eternity Vessel}
1 {Executioner's Hood}
1 {Explosive Impact}
1 {Fated Conflagration}
1 {Fireshrieker}
1 {Golem Foundry}
1 {Grafted Exoskeleton}
1 {Hedron Archive}
1 {Hero's Blade}
1 {Ichor Wellspring}
1 {Illusionist's Bracers}
1 {Infiltration Lens}
1 {Inquisitor's Flail}
1 {Isolation Cell}
1 {Living Armor}
1 {Mask of Avacyn}
1 {Might Makes Right}
1 {Mind Stone}
1 {Molten Nursery}
1 {Mycosynth Wellspring}
1 {Prismatic Lens}
1 {Pristine Talisman}
1 {Shrapnel Blast}
1 {Shrine of Piercing Vision}
1 {Strider Harness}
1 {Surge Node}
1 {Sword of the Chosen}
1 {Throne of Geth}
1 {Traveler's Amulet}
1 {Trepanation Blade}
1 {Trigon of Rage}
1 {Ugin, the Spirit Dragon}
1 {Vorrac Battlehorns}

44 other spells


Sideboard

1 {Aligned Hedron Network}
1 {Chalice of Life}
1 {Golden Urn}

3 sideboard cards



Notes:


Kaylesh

My Kurkesh deck after some revision.
It always was a Voltron build, but I've changed around a lot.
Some infect & charge counter shenanigans, more ramp and useful copy artifacts make the deck somewhat more powerful.
I'm looking to include a way to get to win off {darksteel reactor}, but what to cut for it?

Codester1991

I'd cut chalice of life. You don't have much life gain besides that card itself and as a red deck it's going to be rough getting your life total to 50

griffin131

{Hot Soup} is just bad - should be {Whispersilk Cloak}.

Still looking for something good to cut.

Codester1991

Also, I think aligned Hedron network may be a little counter productive

Kaylesh

Quote from: Codester1991 on October 23, 2015, 09:21:38 AM
Also, I think aligned Hedron network may be a little counter productive
The network is meant as a stall. Should I get behind I can take the opponent's creature out and start slamming with souped-up Myr.

{chalice of life} and the other lifeGain triggers can be copied for {R}, so I think it could happen. Than again, maybe not. If it does, it's {R}{T} for 10, so it is definitely a threat.

Quote from: griffin131 on October 23, 2015, 09:18:44 AM
{Hot Soup} is just bad - should be {Whispersilk Cloak}.

Still looking for something good to cut.
I happen to have soup and not cloak. Did get some hexproof with {avacyn's collar}, but I agree it is pretty risky without it.


Kaylesh

Cut {Hot soup}, and put {aligned Hedron network} and {chalice of life} / {Golden urn} to the side in favor of a three card oops I win.
{darksteel reactor} + {Eternity vessel} + {dismantle}. Just need 20 life when I cast the vessel, then dismantle it into reactor.

Kaylesh

Play tested this version on local Cockatrice due to connection troubles.
It can pretty much explode into tight clocks, but is fair enough that it can be kept in check in multiplayer.
(Put a number of 1-2 turn kill threats down, {phyrexian juggernaut} with trample + double strike, Kurkesh with double damage and {mask of Avacyn}, to name the few that stuck).
I like it.

theravenseye

No Kaldra Equient for the funsies? {Unwindind Clock}?

Kaylesh

Quote from: theravenseye on October 25, 2015, 01:03:48 AM
No Kaldra Equient for the funsies? {Unwindind Clock}?
Actually built this one with cards I own, besides the combo I introduced.
The Kaldra set could be fun, but don't have it.
Unwinding clock actually wouldn't do that much, with only about 20 affected cards and not that much instants. Voltaic construct is just a bit better, because it *could* combo off with the Myr.
When I have all 4 Myr out, I can tap for {2}{R}{R}, put {1}{R} into {galvanizing Myr} + copy, tap the Myr again between the untap effects, netting {3}{R}{R}{R}. If I use {2} for the construct: infinite mana.
Unlikely, but could be fun. Also turning any equip cost into {2} with Squire is nice.

Short version: doesn't seem like clock belongs.

particle

Does {mobile fort} have any synergies I'm missing (other than being an artifact)?

Remillo

Quote from: particle on October 26, 2015, 12:04:14 AM
Does {mobile fort} have any synergies I'm missing (other than being an artifact)?

I mean, with Kurkesh, you can make it a 6/4.

Cool build!  Certainly different than what I run, but it's nice to see the Ogre getting some attention.

Kaylesh

Quote from: Remillo on October 26, 2015, 01:06:03 AM
Quote from: particle on October 26, 2015, 12:04:14 AM
Does {mobile fort} have any synergies I'm missing (other than being an artifact)?

I mean, with Kurkesh, you can make it a 6/4.

Cool build!  Certainly different than what I run, but it's nice to see the Ogre getting some attention.
Tx Rem!
And yeah, forts ability, though it can be activated only once, can be copied just fine.
In further play testing I even got {illusionist's bracers} on it as well, making it a 9/5.
And it gets underrated, as you proved ;)

Prplprince

I'm liking the deck! Only thing I could add would suggest  {Valakut, the Molten Pinnacle} because of all the mountains it would be free value