Casual anyone??

Started by AMCMechanic, September 30, 2015, 05:50:11 PM

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AMCMechanic


theravenseye

Is it my go?

Draw.
{Grave Cairns}
Pass.
16/1

AMCMechanic

Yes, it was your turn.

Draw
Play {blighted steppe}
Tap all for {verdant force}
Use elspeth's plus one 6 more 2/2's (after {captain of the watch} ads plus 1/1 for soldiers)
Total of 12 2/2's on the field.
Elspeth's loyalty is at 10
Pass
1/20

theravenseye

Draw.
{Virulent Plague}
Pass
16/1

AMCMechanic

Bord wipe besides captain of the watch and verdant force.

Draw
Forest
Use elspeths -7
All creachers gain +2/+2 and gain flying
Verdant force gives me 2 3/3's that become 1/1's
Pass
1/20

theravenseye

Draw.
Play a {Smoldering Marsh}
Pass
16/1

AMCMechanic

2 more 1/1's on your turn, 2 more 1/1's on my turn
Draw
Plains
Use elspeth's +1 6 2/2 soldiers
Tap forest, plains, and sol ring, to tap and sac {blighted steppe} gain 28 life
Pass
1/48



theravenseye


AMCMechanic

4 more 1/1's
Draw
Tap 2 {Raise the alarm} 4 2/2
Elspeth's +1 6 more 2/2
Tap all for {dictate of Helios}

Swing with verdant force, captain of the watch, and 6 Knights for a total of 42 damage in the air.
Lethal?

48/0

theravenseye

You got me. I screwed mysel with the wrong untap of land and killed all my guys. :P Wanna play against a higher caliber deck?

AMCMechanic

I can give it a shot, but I don't know if my deck is up to it. But let's do it

theravenseye

Okay. I'll play first.

{Hallowed Fountain} tapped.
Pass
20/6

AMCMechanic

Drew 7
Keep
Draw 1
{Selensaia guild gate}
Pass
20/7

theravenseye


AMCMechanic

Draw
{Mage ring network}
Tap guild gate and network and put a storage counter on Mage ring
20/7