Ban List Update!

Started by Remillo, September 28, 2015, 10:59:25 AM

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Remillo

This time it's more than "No Changes"!

Legacy:
{Dig Through Time} is Banned
{Black Vise} is Unbanned

Vintage:
{Chalice of the Void} is Restricted
{Dig Through Time} is Restricted
{Thirst for Knowledge} is UNRestricted.

http://magic.wizards.com/en/articles/archive/news/september-28-2015-banned-and-restricted-announcement-2015-09-28

Kaalia with haste

Time to proxy vintage Tezzeret/vault  with 4 thirsts :)

Mattao19

I can't comment on the vintage half but the Lgcy half was quite expected imo

I wonder if OmniShow will still be the "best deck"

Kaylesh

Quote from: Taysby on September 28, 2015, 11:42:11 AM
I can't believe this!  Dtt is banned?!?!? Wtf do they think they're doing?!?!?  This is stupid!!!


I may play show and tell... ;)
I think they wanna encourage playing less {U} in legacy. And it kinda fits the definition of banworthy: every deck either runs it, or runs graveyard hate to counter it.

MuggyWuggy

Awwww

Why no modern bans still?

Kaylesh

Plenty of workarounds for dig. For your reading pleasure I present:

Alternative dig effects:

{advice from the fae}, {U}{U}{U} to {6} hybrid. Has a CMC of 6, so dodges Kozzi, 5 deep for 1 (or 2 if you control the most creatures.)

{ancestral memories}, the card that inspired DTT: same effect, just no delve.

{anticipate}. Minidig. Digs three for one.
{impulse} digs four for one.

{bitter revelation}, digs 4 for 2, other to grave.

{diabolic vision}: {U}{B} dig 5 for 1 in hand, other to the top in any order.
So why don't UB-decks run this instead of DTT???

{flash of insight}. {X} {1} {U} to dig X for one, flashback {1}{U} + exile X blue cards from grave. Sounds familiar, even if it's only for one card..

{jar of eyeballs}, slow but repeatable.

{lead the stampede}, dig up to five creatures.

{raven familiar}. Dig 3 for 1 + Stormcrow body. Comes with echo.

{scroll rack}. I love it for selective digging.

{uncovered clues} if you wanna dig for sorceries/instants. Dig 4 for up to 2.

MuggyWuggy

Eh I'll stick with  {Sylvan Library} And fetch lands ;)

MuggyWuggy

Even  {Lim-Dûl's Vault} isn't terrible for shardless

But I'll stick to a hymn instead of dig

LinkCelestrial

Quote from: MuggyWuggy on September 28, 2015, 02:25:35 PM
Even  {Lim-Dûl's Vault} isn't terrible for shardless

But I'll stick to a hymn instead of dig

Why doesn't that see more play? Isn't it basically "find the 5 cards you want?" Can't you use it like {Petals of Insight} for the perfect deck stack assuming you can pay life? ({Platinum Angel} type deal.)

Kaylesh

Quote from: LinkCelestrial on September 28, 2015, 06:01:20 PM
Quote from: MuggyWuggy on September 28, 2015, 02:25:35 PM
Even  {Lim-Dûl's Vault} isn't terrible for shardless

But I'll stick to a hymn instead of dig

Why doesn't that see more play? Isn't it basically "find the 5 cards you want?" Can't you use it like {Petals of Insight} for the perfect deck stack assuming you can pay life? ({Platinum Angel} type deal.)
I think it is because it doesn't draw.
You pay the life, stack your deck, opponent gets opportunity to throw a mill or shuffle effect at you. Then, you lost it all.
Dig effects can get you the combo in hand to play right away, assuming you have the mana.

Quote from: MuggyWuggy on September 28, 2015, 02:23:41 PM
Eh I'll stick with  {Sylvan Library} And fetch lands ;)
I like {sylvan library} + {archmage ascension}, but it's too slow outside casual/commander I think.
(Once online it's tutor three and keep, because you drew no card)

EDIT: {abundance} too, yet you reveal your draws..

Mr_Fahrenheit

The biggest positive I can find from this is that I was trying to find a way to fit {ponder} into my currently {ponder}less miracles list. I couldnt decide what to cut but it seems my decision has been made for me.

MuggyWuggy

Im just sad that a fun card is gone :(


Now to design a standard deck that uses 4 digs so I can dig till I can't dig no more

Kaylesh

Quote from: MuggyWuggy on September 29, 2015, 04:43:34 AM
Im just sad that a fun card is gone :(


Now to design a standard deck that uses 4 digs so I can dig till I can't dig no more
Dig into dig into dig into dig into Ugin into Ugin into Ugin into Ugin.
Sounds nice. Just a shame there is no counter manipulation in standard now, so you can't pull it off at once.