Green White

Started by AMCMechanic, September 13, 2015, 06:42:17 PM

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AMCMechanic


Green White

91 cards, 0 sideboard


3 {Selesnya Guildgate}
1 {Temple of the False God}
1 {Selesnya Sanctuary}
1 {Saltcrusted Steppe}
12 {Forest}
1 {Mage-Ring Network}
12 {Plains}

31 lands


2 {Crusader of Odric}
2 {Outland Colossus}
1 {Verdant Force}
1 {Sandsteppe Mastodon}
1 {Captain of the Watch}
1 {Phantom Nantuko}
4 {Patron of the Valiant}
4 {Spike Feeder}
1 {Citadel Castellan}
2 {Seraph of the Masses}
3 {Brindle Shoat}
1 {Hornet Queen}
4 {Trostani's Summoner}
1 {Precinct Captain}

28 creatures


1 {Sol Ring}
4 {Knightly Valor}
1 {Doubling Season}
1 {Nissa's Pilgrimage}
1 {Dictate of Heliod}
2 {Rancor}
1 {Curse of Predation}
2 {Travel Preparations}
1 {Decree of Justice}
2 {Zendikar's Roil}
1 {Titanic Growth}
2 {Primal Vigor}
2 {Raise the Alarm}
1 {Call of the Conclave}
1 {Elspeth, Sun's Champion}
1 {Nissa's Expedition}
1 {Tempt with Glory}
1 {Advent of the Wurm}
2 {Feral Incarnation}
4 {Gideon's Phalanx}

32 other spells


Sideboard

AMCMechanic

Ok, I finally got around to posting my green white deck, mostly because it only works 1/4 times. Most of my issues lie around have key enchantments destroyed. But anywho, I also understand it is WAY to big, but I can't figure out what to take out. It's supposed to pump out tokens and then put a number of +1/+1 counters on them all mostly focusing around primal vigor and doubling season.

Splicer

Trouble with enchantment destruction? {Privileged Position}, and {Wheel of Sun and Moon} should do the trick. I'll look more closely later to help you cut things.

AMCMechanic

That would be great if you could