Black Blue Zombies 60 Card

Started by AMCMechanic, August 29, 2015, 05:50:29 PM

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AMCMechanic


Black Blue Zombies 60 Card

60 cards, 0 sideboard


14 {Swamp}
12 {Island}

26 lands


2 {Cemetery Reaper}
1 {Archetype of Imagination}
1 {Archetype of Finality}
1 {Grimgrin, Corpse-Born}
2 {Havengul Lich}
2 {Unbreathing Horde}
2 {Skaab Ruinator}
2 {Possessed Skaab}
1 {Djinn of Infinite Deceits}
2 {Diregraf Captain}
1 {Veilborn Ghoul}
1 {Wonder}
2 {Relentless Skaabs}

20 creatures


1 {Dire Undercurrents}
2 {Beseech the Queen}
2 {Call to the Grave}
1 {Displacement Wave}
1 {Necromantic Summons}
2 {Negate}
2 {Weight of the Underworld}
2 {Bone to Ash}
1 {Control Magic}

14 other spells


Sideboard

Notes:
As it is now

Coolie2

Ok. This is good. I will continue looking stuff up and making adjustments. The deck is much more playable in it's current form for a newer player such as yourself, and can be kept as it is if you wish. I will make more recommended changes starting now, that could improve your deck more. The cards I'll be recommending are very cheap and shouldn't cost a lot to acquire. If you wish to bring your deck to an ever higher tier after that, I can recommend some 3-10$ cards after that. But to start:
To remove: {Island} x2, {Swamp} x2 (trimming your land count down to 22, as im adding 2 nonbasic lands, bring the count to 24, the ideal count.),
To add: {Dimir Aqueduct} x2 (these are one of my favorite kinds of dual lands, as they can add 2 mana to your mana pool EVERY turn. Surprisingly cheap as well, I believe this is an easy pick for this deck.), {Havengul Runebinder} x2 (now that I've cleared up two more slots, we can add these and possibly remove the {Unsummon}s for something else later.)
This is it for now, I will continue slowly making changes to the list. Consider the other post you made void for the posts I did as starting now as all updates on my part will be on here.

AMCMechanic

This is a paired down version of what I was hoping to do with this deck after going out and buying singles.

AMCMechanic

Gotcha, ok, so. More or less leave it as is? It just seems like there are not enough combos as the deck stands right now, or low cost cards. But, I'm still learning, so explanations are welcome

Coolie2

If you don't want to spend much I think you should simply get the cards I advised above, as they are good and cheap and then I can cut out half the single cards in ur deck and add a double to all the others.

AMCMechanic

It's not that a don't want to, it's more just having a explanation to go with. I can throw recommended cards at a deck and the deck be fantastic, but I don't know how I did it lol. I'm hear to learn, and to hear what you pros have to say.

AMCMechanic

And yes I agree, I have some of the double lands in my white green deck, and they work fantastic, not to mention they take up less space.

I am probably going to post that deck as well soon, although, I am going to use the advice you gave me here and apply it to my white green first before I post it

Coolie2

Green white is my combo of choice and could improve it once u want to trim it

AMCMechanic

Sure, I'll post it later tonight, have to go through and take a bunch out. I'm also struggling for combos with renown(most of my cards are origin). I need some cards or combos to allow my creatures to renown.

Coolie2

Lots of renown cards are less then a dollar or 50 cents so shops usually can give you a play set for free if you need stuff like that.

AMCMechanic

Yes, lots of cards are, but cards like {Outland colossus} are not, and its stuff like that, that I need to find ways to renown

Coolie2

You can buy 4 for under the price of a soda ...

AMCMechanic

Can you actually? My magic price app is way out to lunch, it said they were 4.60$ a card

Coolie2

I'll check again but I looked up online and I'm PREEEEETTYY SURE that it said 30 something cents

Coolie2