RDW

Started by Kylecaraway, July 14, 2015, 11:46:46 PM

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Kylecaraway


RDW

75 cards, 15 sideboard


20 {Mountain}

20 lands


4 {Goblin Piledriver}
3 {Monastery Swiftspear}
2 {Lightning Berserker}
2 {Chandra, Fire of Kaladesh}
3 {Goblin Glory Chaser}
3 {Zurgo Bellstriker}

17 creatures


3 {Titan's Strength}
2 {Molten Vortex}
4 {Wild Slash}
4 {Hordeling Outburst}
4 {Dragon Fodder}
4 {Exquisite Firecraft}
2 {Collateral Damage}

23 other spells


Sideboard

3 {Rending Volley}
2 {Chandra's Ignition}
3 {Fiery Impulse}
3 {Smash to Smithereens}
1 {Break Through the Line}
3 {Act of Treason}

15 sideboard cards



Kylecaraway

Tell me what you think guys it's with the new cards.

Mattao19

Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

LinkCelestrial

Quote from: Mattao19 on July 16, 2015, 05:52:28 PM
Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

{Subterranean Scout} is great to get a {Goblin Piledriver} or {Goblin Rabblemaster} through for leathal. However I like {Break Through the Line} better.

Crossed

Quote from: LinkCelestrial on July 16, 2015, 06:20:38 PM
Quote from: Mattao19 on July 16, 2015, 05:52:28 PM
Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

{Subterranean Scout} is great to get a {Goblin Piledriver} or {Goblin Rabblemaster} through for leathal. However I like {Break Through the Line} better.

Break through the line is no good. It does nothing by itself. It's the same for subterranean scout.

LinkCelestrial

Quote from: Crossed on July 16, 2015, 08:10:56 PM
Quote from: LinkCelestrial on July 16, 2015, 06:20:38 PM
Quote from: Mattao19 on July 16, 2015, 05:52:28 PM
Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

{Subterranean Scout} is great to get a {Goblin Piledriver} or {Goblin Rabblemaster} through for leathal. However I like {Break Through the Line} better.

Break through the line is no good. It does nothing by itself. It's the same for subterranean scout.

Doing nothing by itself doesn't necessarily make it bad. But in this deck? Kinda yeah. I really like a hasty unblockable {Goblin Rabblemaster} or {Goblin Piledriver} though.

Crossed

Quote from: LinkCelestrial on July 16, 2015, 08:18:56 PM
Quote from: Crossed on July 16, 2015, 08:10:56 PM
Quote from: LinkCelestrial on July 16, 2015, 06:20:38 PM
Quote from: Mattao19 on July 16, 2015, 05:52:28 PM
Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

{Subterranean Scout} is great to get a {Goblin Piledriver} or {Goblin Rabblemaster} through for leathal. However I like {Break Through the Line} better.

Break through the line is no good. It does nothing by itself. It's the same for subterranean scout.

Doing nothing by itself doesn't necessarily make it bad. But in this deck? Kinda yeah. I really like a hasty unblockable {Goblin Rabblemaster} or {Goblin Piledriver} though.

That's understandable, however, when all of your creatures have died and you need a top deck win, who's going to be there for you? Scout or break though the line?

griffin131

Neither becaus Scout doesn't have haste?

LinkCelestrial

Quote from: Crossed on July 16, 2015, 08:52:09 PM
Quote from: LinkCelestrial on July 16, 2015, 08:18:56 PM
Quote from: Crossed on July 16, 2015, 08:10:56 PM
Quote from: LinkCelestrial on July 16, 2015, 06:20:38 PM
Quote from: Mattao19 on July 16, 2015, 05:52:28 PM
Sub scout is very weak especially if you run 3 frenzied Gobos.

Where's foundry street denizen?

{Subterranean Scout} is great to get a {Goblin Piledriver} or {Goblin Rabblemaster} through for leathal. However I like {Break Through the Line} better.

Break through the line is no good. It does nothing by itself. It's the same for subterranean scout.

Doing nothing by itself doesn't necessarily make it bad. But in this deck? Kinda yeah. I really like a hasty unblockable {Goblin Rabblemaster} or {Goblin Piledriver} though.

That's understandable, however, when all of your creatures have died and you need a top deck win, who's going to be there for you? Scout or break though the line?

With the amount of burn in this deck, you want neither. At the end of the day I like {Break Through the Line} because it's repeatable.

If a top deck 2/1 without haste will win, -I'll draw a mountain- pretty much anything in this deck will too.

{Break Through the Line}'s job is exactly what it sounds like. Finishing the game when the {Tasigur, the Golden Fang} and {Siege Rhino}s come down.

Kylecaraway

I agree break through the line is defently better not many ppl run echantment removals but I through those guys in cause I wanted all my creatures to not be block able cause of how fast red plays and if your running anything but RDW or rwb they don't use many burns or as much removal power as me so I'm not worried about my creatures dying to much pulse I never block with them RDW play style so most of the time I'm controlling the field and if I need to side deck I can take those out and replace them with some from it

griffin131

Lots of people run {Dromoka's Command} which is enchantment removal.
And people need to start running enchantment removal.

Kaylesh

Quote from: griffin131 on July 18, 2015, 08:42:06 AM
Lots of people run {Dromoka's Command} which is enchantment removal.
And people need to start running enchantment removal.
Origins has the Theros themed cards, enchantments are gonna be bigger again.

Kylecaraway

Yea that's like 4in 60 chance of him drawing it when I can stack those enchantment in my RDW and not even have to rely on them cause it more for consistency then anything if you can't block you can't stop my damage that's perfect for me cause I'm consistently doing damage making me more likely to end a game early with all the burns and aggro I'm running.

lotrwk

{foundry street denizen}

Mattao19

Quote from: lotrwk on July 18, 2015, 05:14:36 PM
{foundry street denizen}

Idk why he's not included!