Vampires

Started by Mabb78, July 03, 2015, 05:40:13 PM

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Mabb78


Vampires

66 cards, 6 sideboard


4 {Rakdos Guildgate}
2 {Rakdos Carnarium}
4 {Blackcleave Cliffs}
4 {Swamp}
4 {Mountain}
2 {Dragonskull Summit}

20 lands


4 {Guul Draz Vampire}
2 {Falkenrath Noble}
4 {Bloodline Keeper}
4 {Falkenrath Exterminator}
4 {Stromkirk Captain}
4 {Markov Blademaster}
2 {Kalastria Highborn}

24 creatures


4 {Dark Ritual}
4 {Volt Charge}
4 {Blade of the Bloodchief}
4 {Lightning Bolt}

16 other spells


Sideboard

2 {Blood Tribute}
2 {Falkenrath Noble}
2 {Kalastria Highborn}

6 sideboard cards



Notes:


Coolie2

Get some forks. That could help your deck out big time.

Mabb78

Thoughts and suggestions plz. I enjoy playing this deck and short of my friends elf deck it becomes the target in a multi player game. Used to run {trepination blade} but I trimmed it out to get down to 60.

Coolie2

Due to ur low mana count I'd saw put some Sol Rings in. A fork or two can also help you. I personally think there should be more of the basic lands, but just my opinion. You need a stronger, leading creature to base your deck off of, so I advise you get a legendary creature or even a Planeswalker like Chandra.

Mabb78

{Anowon, the rune sage} used to be in there but again trimmed him out to get to 60. So, put him in and a couple {sol rings} and maybe take switch out a couple dual lands for monos?

Coolie2

Make your deck more of a token deck and that will work, because you would have to sacrifice a creature too.

Mabb78

They're all vampires. 😁

Coolie2

If you wanna keep it vampire themed, get Sorin. If you want a pure black Planeswalker, get Lilliana.

Kaylesh

 {Sorin Markov} Would be my choice if I'd have to pick a walker.
However, at the moment you have a solid, fast paced aggro deck. If you go midrange/control with the suggestions of Coolie, I would run closer to 24 lands, but I think you can do fine with 20 in this build.
With two lands and a ritual you can pretty much cast anything in the deck.
I do think you might want to run the tribute, because if you cast it, you will most likely get a player below 10, which will make your {Guul Draz vampire}s that more scary for a one drop.

Edit: on lands: {dragonskull summit} is better than guildgate, so I'd consider switching the GG to two, or maybe even go shock land instead.

Mabb78

Thank you. I've spent a bit of time putting this deck together. I would love to replace one of these with some {captivating vampires}.

Kaylesh

Quote from: Mabb78 on July 03, 2015, 07:32:21 PM
Thank you. I've spent a bit of time putting this deck together. I would love to replace one of these with some {captivating vampires}.
While nice, you'd really have to outpace your opponents, especially in a multiplayer game. You tap 5 vamps for their one creature. The vampires will not attack. So you don't do damage, and can't block (although you can steal a creature just before your turn, so you keep the block open).
Point is, it's a whole different deck you're looking at if you go that way.
The deck you have now is an aggro build. Cheap, fast, aggressive. With the control deck you'd want more token generation to get vamps out quick, more removal ({terror}, {bolt}, that sort of work.
{Sorin, Lord of Innistrad} in a black/white shell could prove better in such a deck. As I said, it's a whole different deck.

Kaylesh

And before I forget: No to {fork}. Only 8 instants in there anyway.

Mabb78

Thanks Kaylesh, you've been helpful.

Coolie2

And me?
'Stumbles off into the distance'

Mabb78

Ah Coolie2, I admit, you did give me your suggestions and thoughts. Although I  suppose I wasn't as accepting of them as Kaylesh's. Lol however, thank you as well. You deserve the recognition just as much as Kaylesh did. 👍