Manifesting Emmy - Help With Cuts and Card Suggestions

Started by LinkCelestrial, February 22, 2015, 10:01:42 PM

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LinkCelestrial

Credit to Draincleaner, Kalia With Haste and Prplprince for pioneering this deck idea.

There is a list here: http://tappedout.net/mtg-decks/do-blink/

Feel free to comment on Tapped Out or on here about it. Would have copy pasted but I'm lazy and the one on Tapped Out will stay in "real time". As you can see at the moment I need help with cutting down the numbers on everything. As you may be able to tell I'm also going for Blink = Value.

Note: Cards in the sideboard are there for fetching with {Glittering Wish}.

Z5

Looks good, I really like coiling oracle in this deck.

Prplprince

Imo you don't really need the cloudshifts or mists in the mb just because you have the combo pieces stacked for you when you use congregation And you have the wishes to get mists if need be. Also if you are splashing blue you need more remands and maybe  {Serum Visions} Because you may accidentally scry into the combo. You can cut the fiend hunter and run paths instead. You need to consider a discard outlet because drawing both of your Emmys is actually a thing

Remillo

Might I suggest {Reality Shift} as a possible inclusion?  It functions as both Removal and an extra way to Manifest.

Kaalia with haste

I got the idea from draincleaner. You should include his name in the post

Prplprince


LinkCelestrial

The {Cloudshift}s and {Turn to Mist}s are to support the blinking theme. If I can't combo into Emmy constantly blinking a {Thragtusk} isn't a bad idea. I'd like to keep them main boarded as I really like the theme.

I believe I have four {Remand}s main boarded ATM? {See Beyond} puts Emmy back in the deck without my opponent seeing. I may run {Serum Visions} as well. Just have too many options ATM.

{Fiend Hunter} + blink = permanent exile. Same as the {Oblivion Ring} loophole. I just really like it cause it's janky and I get a 1/3 to boot. He can also catch opposing Emmys.

What do you guys think about {Conjurers Closet}?

LinkCelestrial

Quote from: ConanEdo on February 23, 2015, 10:09:35 AM
Cut Temur Wa Shaman, not enough impact for what you get.

If I don't have a manifest card in my hand {Congregation At Dawn} can go

{Temur War Shaman}
{Emrakul, the Aeons Torn}
{Flickerwisp}

I can also blink him with {Cloudshift} and {Turn to Mist} for a manifest enabler.

This is why I'm seriously debating him as a one of. Still think he should be cut?

I'm also debating {Isochron Scepter} as a value farm with {Cloudshift}/{Turn to Mist} or a soft lock with {Remand}/{Path to Exile}.

LinkCelestrial

Quote from: Remillo on February 23, 2015, 02:50:08 AM
Might I suggest {Reality Shift} as a possible inclusion?  It functions as both Removal and an extra way to Manifest.

I like it. I'll see about running it.

Remillo

Quote from: bravado883 on February 23, 2015, 04:10:46 PM
I think this is a cool idea, but isn't it usually just easier to reanimate {Emrakul, the Aeons Torn}? Esp. since the extra turn trigger only works when you cast him? I might just be missing something.

The Eldrazi titans have a little clause on them that keeps them in your graveyard for as little time as possible, so you can only use instant-speed reanimation with them.

Munchlax

Quote from: LinkCelestrial on February 23, 2015, 01:13:57 PM
The {Cloudshift}s and {Turn to Mist}s are to support the blinking theme. If I can't combo into Emmy constantly blinking a {Thragtusk} isn't a bad idea. I'd like to keep them main boarded as I really like the theme.

I believe I have four {Remand}s main boarded ATM? {See Beyond} puts Emmy back in the deck without my opponent seeing. I may run {Serum Visions} as well. Just have too many options ATM.

{Fiend Hunter} + blink = permanent exile. Same as the {Oblivion Ring} loophole. I just really like it cause it's janky and I get a 1/3 to boot. He can also catch opposing Emmys.

What do you guys think about {Conjurers Closet}?
If you blink Feind hunter it's not a permanent exile....

LinkCelestrial

Quote from: Munchlax on February 23, 2015, 04:47:45 PM
Quote from: LinkCelestrial on February 23, 2015, 01:13:57 PM
The {Cloudshift}s and {Turn to Mist}s are to support the blinking theme. If I can't combo into Emmy constantly blinking a {Thragtusk} isn't a bad idea. I'd like to keep them main boarded as I really like the theme.

I believe I have four {Remand}s main boarded ATM? {See Beyond} puts Emmy back in the deck without my opponent seeing. I may run {Serum Visions} as well. Just have too many options ATM.

{Fiend Hunter} + blink = permanent exile. Same as the {Oblivion Ring} loophole. I just really like it cause it's janky and I get a 1/3 to boot. He can also catch opposing Emmys.

What do you guys think about {Conjurers Closet}?
If you blink Feind hunter it's not a permanent exile....

Yes it is.

{Fiend Hunter} enters the battlefield, exile ability goes on the stack.

You respond by {Cloudshift}ing {Fiend Hunter}. His second ability goes off, triggering the return of nothing (as his first ability is still waiting to resolve) then his first ability goes off again.

His first ability (second trigger) resolves and ties something down to him.

His first ability (first trigger) resolves and exiles the original target tying it to nothing.

#value

Or I'm slightly wrong and both things are tied to him. Either way it's impressive.

Munchlax

Quote from: LinkCelestrial on February 23, 2015, 05:49:20 PM
Quote from: Munchlax on February 23, 2015, 04:47:45 PM
Quote from: LinkCelestrial on February 23, 2015, 01:13:57 PM
The {Cloudshift}s and {Turn to Mist}s are to support the blinking theme. If I can't combo into Emmy constantly blinking a {Thragtusk} isn't a bad idea. I'd like to keep them main boarded as I really like the theme.

I believe I have four {Remand}s main boarded ATM? {See Beyond} puts Emmy back in the deck without my opponent seeing. I may run {Serum Visions} as well. Just have too many options ATM.

{Fiend Hunter} + blink = permanent exile. Same as the {Oblivion Ring} loophole. I just really like it cause it's janky and I get a 1/3 to boot. He can also catch opposing Emmys.

What do you guys think about {Conjurers Closet}?
If you blink Feind hunter it's not a permanent exile....

Yes it is.

{Fiend Hunter} enters the battlefield, exile ability goes on the stack.

You respond by {Cloudshift}ing {Fiend Hunter}. His second ability goes off, triggering the return of nothing (as his first ability is still waiting to resolve) then his first ability goes off again.

His first ability (second trigger) resolves and ties something down to him.

His first ability (first trigger) resolves and exiles the original target tying it to nothing.

#value

Or I'm slightly wrong and both things are tied to him. Either way it's impressive.
But path is still better and costs 4 times less

LinkCelestrial

Quote from: Munchlax on February 23, 2015, 07:17:54 PM
Quote from: LinkCelestrial on February 23, 2015, 05:49:20 PM
Quote from: Munchlax on February 23, 2015, 04:47:45 PM
Quote from: LinkCelestrial on February 23, 2015, 01:13:57 PM
The {Cloudshift}s and {Turn to Mist}s are to support the blinking theme. If I can't combo into Emmy constantly blinking a {Thragtusk} isn't a bad idea. I'd like to keep them main boarded as I really like the theme.

I believe I have four {Remand}s main boarded ATM? {See Beyond} puts Emmy back in the deck without my opponent seeing. I may run {Serum Visions} as well. Just have too many options ATM.

{Fiend Hunter} + blink = permanent exile. Same as the {Oblivion Ring} loophole. I just really like it cause it's janky and I get a 1/3 to boot. He can also catch opposing Emmys.

What do you guys think about {Conjurers Closet}?
If you blink Feind hunter it's not a permanent exile....

Yes it is.

{Fiend Hunter} enters the battlefield, exile ability goes on the stack.

You respond by {Cloudshift}ing {Fiend Hunter}. His second ability goes off, triggering the return of nothing (as his first ability is still waiting to resolve) then his first ability goes off again.

His first ability (second trigger) resolves and ties something down to him.

His first ability (first trigger) resolves and exiles the original target tying it to nothing.

#value

Or I'm slightly wrong and both things are tied to him. Either way it's impressive.
But path is still better and costs 4 times less

But janky combos. D: Fine...I'll edit the list later today.