Seven

Started by CajunJynx, May 03, 2012, 01:15:24 PM

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Blackyzilla

Quote from: Cakeisfun on May 10, 2012, 07:24:40 PM
Quote from: CajunJynx on May 10, 2012, 06:20:35 PM
Quote from: Cakeisfun on May 10, 2012, 05:55:57 PM
...NEEDS VEXING DEVILS

Was referring to this post not miracle ability
THEY ARE IN MY BOROS!
It really doesn't, too. Non goblins weaken GG. But I normally take out a reforge and the pillars and throw in 3 devils if I am going to be playing in a competition.

Devils are just another force to be reckon with, I also have a amazing combo which is not goblins but tell me what you think.

Turn 1: land, then firescamp
Turn 2: draw a thunderous wrath and miracle it, play land hit for 1 then sacrifice firescamp for 3 more, then pop a vexing devil, ether way you do 4 more damage or get a 4/3 to hit them next turn.
What do you think? 13 damage or 9 damage and a 4/3 devil by the end of turn two.

CajunJynx

I don't like scamp because there are better, more effective means of doing that damage that don't cause you to lose creature presence on the bf. you also need something with a bit of mid game reach for when your deck stalls/gets stalled early one.

CajunJynx

Reminding the forum of why I am the burn king.