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Make your own card!!!

Started by Bozo_Law, January 13, 2013, 11:53:02 PM

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redwolv

Quote from: DrainCleaner on November 12, 2014, 05:19:36 PM
Quote from: redwolv on November 12, 2014, 05:03:33 PM
Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

Lolol +1 for the flavor text

Thanks!

FlickerYourOwnIdentity

Tone Deaf Sirens   {U}{U}{2}
Creature - Siren

{T}: Sing your favorite song as horribly as you possibly can, if an opponent stops you, destroy target creature, if they don't, target creature attacks or blocks this turn if able.

"THE EARPLUGS AREN'T WORKING!!!"
[1/1]

Popper23345

Quote from: DrainCleaner on November 12, 2014, 05:19:36 PM
Quote from: redwolv on November 12, 2014, 05:03:33 PM
Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

Lolol +1 for the flavor text
Yea, +1
All of your card ideas are ridiculously creative and awesome

theravenseye

Taproot {2}{G}
Sorcery

Add {U}{U}{U} to your mana pool.

Brawler_1337

I've been working on some cards in my spare time. Here's one of the planeswalkers I'm almost finished with.

Athrix, [some title] {2}{B}{B}{B}

Planeswalker—Athrix

0: Reveal the top card of your library and put that card into your hand. You lose X life and put X loyalty counters on Athrix, [some title], where X is that card's converted mana cost.

-5: You may play target card in your graveyard this turn. If that card would be put into a graveyard from anywhere this turn, exile it instead.

-10: You get an emblem with "Pay 1 life: Draw a card."

Athrix can be your commander.

Starting loyalty: 4.

I'm still working on some kinks and this guy's flavor. I'm thinking he may have something to do with Yawgmoth, considering his -5 is a mini {Yawgmoth's Will} and his ultimate is {Yawgmoth's Bargain} (and I'm thinking of adding the "skip your draw step" clause to it). I'm also considering an alternate version where his -5 is "Until end of turn, whenever an opponent loses life, you gain that much life" as a counterbalance to all the life you'll be losing to his 0 and emblem.

Thoughts? Recommendations?

redwolv

Quote from: Popper23345 on November 15, 2014, 02:05:20 PM
Quote from: DrainCleaner on November 12, 2014, 05:19:36 PM
Quote from: redwolv on November 12, 2014, 05:03:33 PM
Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

Lolol +1 for the flavor text
Yea, +1
All of your card ideas are ridiculously creative and awesome
Thank you. I love the idea of cards that greatly shake up the game.

redwolv

 Eating contest {2} R/G G/B B/R

(Insert picture of werewolf and vampire glaring at eachother while a goblin chows down between them, at a table)

Sorcery

You and target player each select a creature they control. You then exile cards from your hand or lands on the battlefield, then they do.
Players Put a +1/+1 counter on their selected creature, for each card they exiled.
Gain life equal to the number of cards the exiled.
Draw cards equal to the number of cards they exiled
And can play an additional land on their next turn.

"I feel like I could eat a mountain, or two..... Or twelve"

redwolv

Memory swiping {2}{B}{U}

Enchantment

Whenever a player would draw a card they may exile the top two cards from an opponent's library instead. You may play cards you exiled with CARDNAME.

"I may not know as much as you master, but I soon will."


Cender

Quote from: redwolv on November 12, 2014, 05:03:33 PM
Ridiculous speed {2}{U}{R}{R}
Enchantment

After a player draws their first card on their turn they have 15 seconds to end their turn. If they fail to they discard their hand and take damage equal to the number of cards discarded.

Players may draw additional cards until they have seven cards in hand during their draw step.

Players can not activate abilities, or play cards during their opponents turns.

"I began to move so fast the world blurred around me...
and then I tripped."

another good name: Ludicrous Speed. Flavor text: "They've gone plaid!"

The1337Magician

Quote from: redwolv on November 18, 2014, 12:51:19 PM
Memory swiping {2}{B}{U}

Enchantment

Whenever a player would draw a card they may draw two cards from an opponent's library instead.

"I may not know as much as you master, but I soon will."
If this is supposed the be an Un-set card, that is fine, but there is no way you can draw someone else's cards in real Magic.
You could say:
"If a player would draw a card, instead they may exile the top two cards of an opponent's library.
Players may play cards exiled with ~."

redwolv

Quote from: The1337Magician on November 18, 2014, 09:38:53 PM
Quote from: redwolv on November 18, 2014, 12:51:19 PM
Memory swiping {2}{B}{U}

Enchantment

Whenever a player would draw a card they may draw two cards from an opponent's library instead.

"I may not know as much as you master, but I soon will."
If this is supposed the be an Un-set card, that is fine, but there is no way you can draw someone else's cards in real Magic.
You could say:
"If a player would draw a card, instead they may exile the top two cards of an opponent's library.
Players may play cards exiled with ~."
Thanks, i like this better and will change it. I just wanted to make a card which was about playing the other persons deck.

LinkCelestrial

What the what is going on? {9}

This card does absolutely nothing. Why the hell are you playing it?

-"Sometimes I forget to...wait what?"

LinkCelestrial

Because Ugin stuffs.

Ugin, Ghostfire Wielder {7}

+2 Ugin, Ghostfire Wielder does two damage divided as you chose among any number of target creatures and/or players.

0 Turn target face down permanent face up.

-2 Turn target nonland permanent face down. It becomes a colorless 2/2 creature with morph {X}, where {X} is its converted mana cost.

-10 You get an emblem with, "Permanents and spells you control are colorless. Whenever a permanent would be put into your graveyard, from anywhere, you may shuffle it into your library. Creatures your opponents control lose Annihilator. Creatures your opponents control can't have or gain Annihilator."

Starting loyalty 5

I'm happiest with the middle abilities, honestly.

Splicer

{3}{G}{R}
Wild summonings
Enchantment
Whenever you summon a creature, put X 1/1 green and red boar tokens with haste onto the battlefield. During your next upkeep, sacrifice them.

TheRagingMage

Quote from: Splicer on December 20, 2014, 07:51:58 PM
{3}{G}{R}
Wild summonings
Enchantment
Whenever you summon a creature, put X 1/1 green and red boar tokens with haste onto the battlefield. During your next upkeep, sacrifice them.
What's X set as?  Or is it just a placeholder as you find a good constant number?