Infinite commander

Started by Kaleo42, January 31, 2014, 12:23:25 PM

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GamenDork

{Doubling Season} + {Venser, The Sojourner} + {Sorin Markov}

Munchlax

Quote from: GamenDork on October 12, 2014, 10:44:53 PM
{Doubling Season} + {Venser, The Sojourner} + {Sorin Markov}
This isn't infinite....

AdamS

it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

mickeven

 {Omniscience} +  {Guttersnipe} +  {Archaeomancer} +  {Cloudshift}

particle

Quote from: AdamS on October 13, 2014, 09:02:41 AM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.

blackychan1

Quote from: particle on October 13, 2014, 10:12:46 AM
Quote from: AdamS on October 13, 2014, 09:02:41 AM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.
+ {chain veil}?

particle

Quote from: blackychan1 on October 13, 2014, 04:15:15 PM
Quote from: particle on October 13, 2014, 10:12:46 AM
Quote from: AdamS on October 13, 2014, 09:02:41 AM
it kinda is because they enter with double counters and you can keep bouncing sorin and using his -7 to take there turn then end take the opponents turn then repeat and the opponent doesnt get to take his own turn

well assuming this is multiplayer commander you would need as many sorin activations on your turn as there are opponents. in a 1v1 game this does go infinite but not in a multiplayer game.
+ {chain veil}?

i dont think so, cause its only for "planeswalkers you control" so if you blink sorin afterwards he wont have memory of chain veil being active for him.

Munchlax

Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is {Drogskol Reaver} and {Horizon Chimera} to draw your deck

Mattao19

Quote from: Noblellama on October 14, 2014, 11:51:25 AM
Quote from: Munchlax on October 13, 2014, 06:53:19 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is {Drogskol Reaver} and {Horizon Chimera} to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P

particle

Quote from: Mattao19 on October 14, 2014, 12:25:11 PM
Quote from: Noblellama on October 14, 2014, 11:51:25 AM
Quote from: Munchlax on October 13, 2014, 06:53:19 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is {Drogskol Reaver} and {Horizon Chimera} to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P

or {platinum angel} type stuff.

Munchlax

Quote from: particle on October 14, 2014, 12:27:50 PM
Quote from: Mattao19 on October 14, 2014, 12:25:11 PM
Quote from: Noblellama on October 14, 2014, 11:51:25 AM
Quote from: Munchlax on October 13, 2014, 06:53:19 PM
Also, Venser's  ability says end return at end of turn. All this is is repeatable. It is not infinite. An infinite combo can go "infinite" in one turn. One great example is {Drogskol Reaver} and {Horizon Chimera} to draw your deck

Reaver plus chimera = death unless you kill them because neither of those are "may" abilities right?

Ya so better hope to have lad maniac out lol :P

or {platinum angel} type stuff.
Or Niv Mizzet

Jak Monster

{exquisite blood} + {Sanguin bond}

Munchlax

{Marath Will of The Wild}+{Mana Echoes}+{Cathar's Crusade}/{Ivy Lane Denizen} gives infinite dudes

Mato

{Jeskai Ascendancy} + {Springleaf Drum} + 2 creatures and {Retraction Helix}
Infinite pump and infinite loot

AdamS

 {Skirsdag High Priest}+{Intruder Alarm}+ 3 creature 1 of them needs do be a sac outlet for infinite 5/5 creatures to sac to your {Blood Artist} for infinite life and damage