Espionage And Sleeper Agents

Started by Spikepit, September 01, 2014, 10:30:07 AM

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Spikepit


Espionage And Sleeper Agents

104 cards, 0 sideboard


1 {Lazav, Dimir Mastermind}

Commander


1 {Reliquary Tower}
1 {Temple of Deceit}
1 {Nephalia Drownyard}
1 {Dimir Guildgate}
9 {Island}
1 {Thespian's Stage}
8 {Swamp}
1 {Command Tower}
1 {Jwar Isle Refuge}
1 {Tainted Isle}
1 {Darkwater Catacombs}
1 {Watery Grave}
1 {Creeping Tar Pit}
1 {Opal Palace}
1 {Vesuva}
1 {Sunken Ruins}
1 {River of Tears}
1 {Darkslick Shores}
1 {Drowned Catacomb}
1 {Duskmantle, House of Shadow}
1 {Dimir Aqueduct}
1 {Urborg, Tomb of Yawgmoth}
1 {Frost Marsh}
1 {Polluted Delta}

39 lands


1 {Nemesis of Reason}
1 {Mindleech Mass}
1 {Quicksilver Gargantuan}
1 {Cemetery Puca}
1 {Herald of Leshrac}
1 {Havengul Lich}
1 {Sleeper Agent}
1 {Consuming Aberration}
1 {Erebos, God of the Dead}
1 {The Wretched}
1 {Wrexial, the Risen Deep}
1 {Phyrexian Metamorph}
1 {Phenax, God of Deception}
1 {Thalakos Deceiver}
1 {Szadek, Lord of Secrets}
1 {Oona, Queen of the Fae}
1 {Mercurial Pretender}
1 {Dragonlord Silumgar}
1 {Willbreaker}
1 {Puppeteer Clique}
1 {Empress Galina}
1 {Invisible Stalker}
1 {Cryptoplasm}
1 {Phantasmal Image}
1 {Keiga, the Tide Star}
1 {Evil Twin}
1 {Sower of Temptation}
1 {Clone}
1 {Geth, Lord of the Vault}

29 creatures


1 {Fated Infatuation}
1 {Jace, Memory Adept}
1 {Blatant Thievery}
1 {Dissolve}
1 {Memory Plunder}
1 {Charisma}
1 {Eternal Dominion}
1 {Tendrils of Corruption}
1 {Undermine}
1 {Counterlash}
1 {Distress}
1 {Enslave}
1 {Sadistic Sacrament}
1 {Nemesis Trap}
1 {Despise}
1 {Shapeshifter's Marrow}
1 {Mindcrank}
1 {Clone Legion}
1 {Volition Reins}
1 {Crypsis}
1 {Govern the Guildless}
1 {Paranoid Delusions}
1 {Dire Undercurrents}
1 {Liliana Vess}
1 {Dominate}
1 {Legacy's Allure}
1 {Stolen Identity}
1 {Hidden Strings}
1 {Jace's Erasure}
1 {Mind Control}
1 {Countermand}
1 {Dimir Charm}
1 {Sol Ring}
1 {Memory Sluice}
1 {Countersquall}

35 other spells



Notes:
Double agents, masters of disguise, stealth and stealing intel. Alls fair in love and Cold War.

Dudecore


Spikepit

Quote from: Dudecore on September 01, 2014, 11:29:12 AM
{Necrotic Ooze}
{Shapesharer}?
Haha! I had both those in when I originally put all the pieces together and had 124 cards! I'll reconsider them as I did linger on their removal. Cheers!

cltrn81

Y u no has {sewer nemesis}?

I love that card 😃

Spikepit

Quote from: cltrn81 on September 02, 2014, 12:17:56 AM
Y u no has {sewer nemesis}?

I love that card 😃
You know what, because I didn't think of it! Lolz! Now to get my hands on one ...

Gorzo

And if you're adding sewer nemesis, might as well add {Traumatize} for the laughs.

Still remember losing a game to that.

Player A (with {Sewer Nemesis}) casts {Traumatize} on named player D (the no-board-wipe color RUG deck). Attacks and kills player B, the only guy without a blocker. Next turn, floods removal on player C (me) and swings for the kill. Then grinds out on player D by attacking with an ever-growing nemesis until he ran out of blockers lol it was one of the fastest commander games I've ever played

Spikepit

You know, you're right, if I start adding in graveyard fatties, all the super mills should jump in too. I originally kept away from {Traumatize} because of that reason, near insta win, but...