NATURE'S REVOLT! **Round 1**

Started by IntoFire, July 30, 2014, 04:48:37 AM

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IntoFire

Very familiar to the Zombie horde thread stickied on here (in memory of Gorzo). If you don't know the basic rules, check out the Zombie hoard thread.

Anyways, I'll gove out the deck's composition:
65 tokens

5 3/3 colorless Wurm artifact creature tokens with lifelink.
5 3/3 colorless Wurm artifact creature tokens with deathtouch.
5 5/5 black Zombie Giants
10 3/3 green Centaur creature tokens
5 */* white and green Elemental creature tokens
10 2/2 red and green Dragon creature tokens with trample and first strike
10 1/1 white Spirit creature tokens with flying
5 2/2 white Knight creature tokens with vigilance
5 4/4 white Angel creature tokens with flying
5 1/1 blue Elemental creature tokens

*SECRET* power spells

Watch out for the guildrunners of Ravnica. They give you bonuses. Each has a special added ability

{Emmara Tandris} (Added indestructible)
Bonus - Put a +/+1 counter on each creature you control.
{Tajic, Blade of the Legion} (added trample)
Bonus - Put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
{Lavina of the Tenth} (added flying)
Bonus - Detain all creatures with power 4 or less you don't control.
{Teysa, Envoy of Ghosts} (added firststrike)
Bonus - You get an emblem with :"Whenever a creature deals combat damage to you or a planeswalker you control, destroy it."
{Mirko Vosk, Mind Drinker} (added deathtouch)
Bonus - Target player reveals cards from the top of his or her library until he or she reveals two nontoken permanents.
{Varolz, the Scar-Striped} (added Dredge 2)
Bonus - Return target creature from your graveyard to your hand.
{Exava, Rakdos Bloodwich} (added Unearth {1}{B}{R})
Bonus - Creatures you control gain haste and have first strike until end of turn.
{Ruric Thar, the Unbowed} (Added Bloodrush 3)
Bonus - Creatures you control get +3/+3 and gain trample and first strike until end of turn.
{Melek, Izzet Paragon} (added hexproof)
Bonus - Instants and sorcerues you control gain rebound until end of turn.
{Vorel of the Hull Clade} (added shroud)
Bonus - Creatures you control become X/X until end of turn.

15 *secret power spells/creatures*

Sign Ups:
1.Mlerner12
2.Mozilla Butcher
3.CrackaLacka
4.Spencer Addington
On board:
5. Link Celestrial
6.
7.
8.
9.
10.
11.
12.

*EDIT*
I forgot to mention, in the three turn preparation, on the third turn, a {Relic of Progenitus} will awaken {Progenitus} and {Child of Alara}

Mlerner12


IntoFire


5/9 Turtle

I'm up for it, what are the bonuses? Is it when we kill that we get that stuff

Mlerner12


IntoFire


LinkCelestrial

I'm most likely in depending on when the games go down as I'm gonna be camping shortly. Any banned cards? Commander decks okay or no?

lotrwk


IntoFire

Commander decks are the preferred. I forgot to mention that this is slightly modified commander format. The horde deck has two commanders that can be called on at any time. They are:
{Progenitus}
{Child of Alara}

Only one commander can be on the feild at a time. But they have no casting cost.
The emblems you gain for destroying the runners are permanent.
Follow the commander banned list(french) for the list of cards allowed.

LinkCelestrial

Quote from: IntoFire on July 30, 2014, 09:52:57 PM
Commander decks are the preferred. I forgot to mention that this is slightly modified commander format. The horde deck has two commanders that can be called on at any time. They are:
{Progenitus}
{Child of Alara}

Only one commander can be on the feild at a time. But they have no casting cost.
The emblems you gain for destroying the runners are permanent.
Follow the commander banned list(french) for the list of cards allowed.

So as per usual counter spells like {Syncopate} are useless cause they have infinite mana? I'm thinking of playing my Muzzio deck. I might run Niv Mizzet instead.

Spencer Addington

If it gets countered you shouldn't be Able to play it till next round.

IntoFire


IntoFire

Quote from: LinkCelestrial on July 30, 2014, 07:24:28 PM
I'm most likely in depending on when the games go down as I'm gonna be camping shortly. Any banned cards? Commander decks okay or no?

Counterspells mean auto resolution. The commander will be countered and can't be cast for two turns

IntoFire

WE HAVE ENOUGH TO GET STARTED!
CRACKA LACKA
SPENCER ADDINGTON
MLERNER 12
MOZILLA BUTCHER

Mlerner12

I don't know if I can do it today or next week at all... Maybe you need to bump me down.