May I ask why doesn't this see play?

Started by TheRecklessPlaneswalker, July 29, 2014, 07:20:40 PM

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TheRecklessPlaneswalker

 {Psychic Intrusion}

5 mana, take there win condition, or removal,
Use it against them to win the game.

I am fully aware, of the comments coming why this is a terrible card.

But I'm going to be play testing with this and with the new standard focuses on bigger creatures. Hey maybe I can brew a little...

🇫🇷Long Live France🇫🇷

LinkCelestrial

The problem is it's 5 mana vs {Thoughtsieze}'s 1 and two life. The second is you're not guaranteed to have any decent grabs. {Stain the Mind} would be epically helpful in that area. But still, too much mana and hit and miss.

On the flip side I play with lots of people that brag about their hands and such. It'd be an epic card in my playgroup. Too bad I never play Dimir.

TheRecklessPlaneswalker

Quote from: LinkCelestrial on July 29, 2014, 08:06:51 PM
The problem is it's 5 mana vs {Thoughtsieze}'s 1 and two life. The second is you're not guaranteed to have any decent grabs. {Stain the Mind} would be epically helpful in that area. But still, too much mana and hit and miss.

On the flip side I play with lots of people that brag about their hands and such. It'd be an epic card in my playgroup. Too bad I never play Dimir.
Het thanks for the opinion, I agree with what you say. But if you had the items like thoughtsezie maybe you can control there hand so you are guaranteed a hit.
And The part most people read over is it says "hand or graveyard" so even if you hit something with thoughtsezie you can shove it to the graveyard and still win with this card

Mattao19

It's a cool card but unfortunately it's the mana cost. Unless you're playing control their hand will have like 2 cards in it and one will probs be a land

LinkCelestrial

Quote from: TheRecklessPlaneswalker on July 29, 2014, 08:10:53 PM
Quote from: LinkCelestrial on July 29, 2014, 08:06:51 PM
The problem is it's 5 mana vs {Thoughtsieze}'s 1 and two life. The second is you're not guaranteed to have any decent grabs. {Stain the Mind} would be epically helpful in that area. But still, too much mana and hit and miss.

On the flip side I play with lots of people that brag about their hands and such. It'd be an epic card in my playgroup. Too bad I never play Dimir.
Het thanks for the opinion, I agree with what you say. But if you had the items like thoughtsezie maybe you can control there hand so you are guaranteed a hit.
And The part most people read over is it says "hand or graveyard" so even if you hit something with thoughtsezie you can shove it to the graveyard and still win with this card

That's a possibility but it seems kinda slim. Unless you get out of standard, which I don't play anyways. The other option is playing it in mill and waiting until you mill something epic. All in all it's a cool card, just not competitive per say.

Arbitratur

As Conan said, too hit or miss, and if that's where you are spending 5 mana... Your already dead.

You just don't get enough effect for that much mana, at snail speed nonetheless.

VQMracing

In my opinion, the new standard has too many things in the 5-6 area to make it really awkward. All your big finishers are basically at 6 so you have to either focus on playing their finisher turn 6 or your own. Seems like it would be strange in that slot

Munchlax


Grimmykinns

Another issue that relates to it's mana cost is that once you cast you have to have enough open mana to actually cast the removed target. I liked it at first but then I started playing against my friends with it and more often then not it was just a waste of mana.

Jteru

What if u put it in a three color red black blue. With cards like goblin electromancer and uncover clues or maybe even melek izzet paragon. Or a black blue green with cards like matket festival

MuggyWuggy

Too gimmicky

Better to rely on one card than 3-5

Jteru

Maybe even run golgari or simic and put alot of cards in it like market festival

Destore117

My friend runs one copy of it. It can be quite the annoyance in a mill deck. Especially when you've watched the graveyard get filled with your win conditions. But he only uses it as like. Because he can. When it's clear he's already won. Idk. Maybe you could use it with a {Goblin Electromancer} or something to reduce the cost? But again. As people have said. If you're reducing mana costs. Chances are you're focusing on setting up your win conditions. Not worried about stealing theirs.

On a side note. My friend did make the card more playable (a tiny bit) using {Psychic intrusion} {Seer's Vision} (but seer's vision Isn't legal in too much formats so not really a huge option.)

MuggyWuggy

If it was instant that would be legit

InfinitiveDivinity

Quote from: Muggywuggy on July 30, 2014, 12:43:45 PM
If it was instant that would be legit
That actually would have made the difference.