Looking for modern mill ideas:)

Started by ibtrickey, July 08, 2014, 01:26:02 AM

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Mattao19

Quote from: ibtrickey on July 09, 2014, 03:27:58 AM
I need suggestions on mana base:/

Mine as of now is:

2 Mesa
2 Marsh
2 Verdant
4 Watery
2 Godless
2 Hallowed
2 Ghost 1/4
2 Shelldock
3 basics (1 of each(
2 Drowned catacomb
1 Isolated Chapel

DeathlyFoiend

Quote from: Mattao19 on July 09, 2014, 11:18:55 AM
Quote from: ibtrickey on July 09, 2014, 03:27:58 AM
I need suggestions on mana base:/

Mine as of now is:

2 Mesa
2 Marsh
2 Verdant
4 Watery
2 Godless
2 Hallowed
2 Ghost 1/4
2 Shelldock
3 basics (1 of each(
2 Drowned catacomb
1 Isolated Chapel

That mana base seems kind of shaky.
Here is one I suggest:

1 Darkslick Shore
3 Ghost Quarter
2 Hallowed Fountain
3 Island
1 Marsh Flats
3 Misty Rainforest
1 Plains
3 Scalding Tarn
1 Swamp
3 Watery Grave

White should only be a splash and having the 1 of Marsh Searches for Watery Grave and the Basic Plains while the 6 Blue always search for Hallowed Fountain and Watery Grave. The Darkslick is reassurance and an extra BU source so you don't lose life.

3 Ghost Quarters is the best land destruction for mill and almost never lower unless you have a hard time casting spells. It can slow the opponent down off of needed sources for harder to cast Cryptic and Kikis. This way you draw it almost always, but you can't get a hand full of them 95% of the time. Never run more than 3 colorless lands unless you increase your land count.

Blue and Black are your most important colors, but blue is your most. You shouldn't run WB lands because of this.