Blue/green Constellation

Started by Crossed, June 30, 2014, 11:48:54 AM

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Crossed


Blue/green Constellation

60 cards, 0 sideboard


2 {Breeding Pool}
4 {Simic Guildgate}
8 {Forest}
7 {Island}
2 {Mana Confluence}

23 lands


4 {Flitterstep Eidolon}
3 {Humbler of Mortals}
2 {Boon Satyr}
4 {Eidolon of Blossoms}
4 {Leafcrown Dryad}

17 creatures


4 {Pin to the Earth}
3 {Simic Charm}
2 {Strength from the Fallen}
4 {Syncopate}
2 {Oath of the Ancient Wood}
2 {Dispel}
1 {Feral Invocation}
2 {Kruphix's Insight}

20 other spells


Sideboard

Notes:
A remake of my home-brew of "naiads, dryads, and eidolons, oh my!". I ditched the Naiads. Threw in some dual land I could come across and traded out the old dispels for syncopate. I added some simic charms for hexproof/giant growth/bounce spells and also added in some game changing strength from the fallen. I'm considering removing the feral invocations and adding 2 more boon satyrs. Any thoughts guys?

Hunteroffire9

I feel like the 14 creatures could easily die out against control;) otherwise looks good.

Crossed

So I should definitely get 2 more boon satyrs then and exchange them for feral invocation or find another spell to do the trick. Any ideas?

TreeSmoker

{courser of kruphix} {boon satyrs} {kruphix god of horizons}

Crossed

Courser is a fine addition. I'm just having trouble finding it lol

TreeSmoker

Have you tried online or you lgs? Mine has 4 in binder las time i saw it.

Crossed

Updated the deck profile. Works a hell of a lot better. -2 aqueous form +2 dispel. -2 fog -1 feral invocation +3 humbler of mortals.

I have tried looking at my lgs, however, they never have them, plus they're expensive :/.