Synergy

Started by TreeSmoker, June 12, 2014, 01:14:43 PM

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TreeSmoker

We all know about combos
How about synergies and turns?
I've posted this one before but to get this thread anchored i will post it one last hopeful time
{garruk caller of beasts}
{Purphorus god of the forge}
{nykthos shrine to nix}
Hope to cast your hand
Works probably best after cyclonic rift overload

DylanW18

{Thassa, God of the Sea} + {Vraska the Unseen} = unblockable losing the game

TreeSmoker


DylanW18

{Cyclonic Rift} overload followed by a -10 {Ashiok Nightmare Weaver}. Ouch

TreeSmoker

That would lose you friends
Lolol
Too dirty

TreeSmoker

Can a mod please anchor this like combo corner? Piotr told me to ask

particle

Quote from: TreeSmoker on June 12, 2014, 02:54:17 PM
Can a mod please anchor this like combo corner? Piotr told me to ask

they have stickied one in combo corner. not exactly what we wanted but definitely a step in the right direction.

TreeSmoker

Quote from: particle on June 12, 2014, 03:07:32 PM
Quote from: TreeSmoker on June 12, 2014, 02:54:17 PM
Can a mod please anchor this like combo corner? Piotr told me to ask


they have stickied one in combo corner. not exactly what we wanted but definitely a step in the right direction.
yes it is
Although he told me to ask for anchor
Not sticky

DylanW18

I believe those are the same things

TreeSmoker

Sticky is in a thread
Anchor is its own thread

Grimmykinns

Could someone go a little in depth about the difference between synergy and combos?

Remillo

Quote from: Grimmykinns on June 12, 2014, 03:24:18 PM
Could someone go a little in depth about the difference between synergy and combos?

Well, the way that I see it, there's actually no difference, functionally.  It's all a matter of the power of the Synergy.

What people generally classify as a 'combo' is two or more cards coming together to create an effect that will, usually, just end the game on the spot.  Something like {Mikaeus, the Unhallowed} and {Triskelion}, or {Exquisite Blood} and {Sanguine Bond}.  What these cards have together is just really good Synergy that just ends the game, so people call them a 'Combo'.  Traditional Combo decks in formats like Legacy and Vintage actually just many more cards, like High Tide and ANT (Ad Nauseum-Tendrils), where every card in the deck is dedicated to getting the combo to happen, and will usually just win when it does.

Synergy is just powerful interactions between cards that work well together, but don't necessarily end the game.  Most of the things that have been posted in the Combo Corner recently have been like this.  Combinations of cards like {Urborg, Tomb of Yawgmoth} and {Cabal Coffers} aren't 'combo', but just happy-accident synergy that happen to be powerful.

Wingnut

One that I have always loved is  {Notion Thief} and  {Whispering Madness}. The look when they realize that they don't draw any cards is always magical.

TreeSmoker

I agree
To me i like the blood rush ability from {ghor clan rampager} on any monster because they look at their life
Look at their field then the monster with ghor clan then back at their life then at their hand
And back at life
It's priceless.

Mattao19

Then they {Doom Blade}