Mono black combo

Started by ibtrickey, May 30, 2014, 04:19:18 AM

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TreeSmoker

We know this...
There needs to be a different wall for synergies and turns
Why they wont do it is beyond my knowledge...

Subiskier

{forest} + {birds of paradise} = synergy
{mikaeus, the unhallowed} + {triskelion} = combo

particle

Quote from: TreeSmoker on June 07, 2014, 12:43:06 AM
We know this...
There needs to be a different wall for synergies and turns
Why they wont do it is beyond my knowledge...

Quote this man and sing his praises!!

PrEZchoICE1

Quote from: particle on May 31, 2014, 12:43:16 PM
damn was also about to suggest {exsanguinate} i also like {tendrils of corruption} {drain life} {corrupt}.

I like Drain Life for its good lifegain but the one drawback to it that things like Consume Spirit or Exsanguinate dont share, is that you cant overkill with it.

What I mean by this is if anyone has any boost to either their life or their creatures toughness when attempting to use the drain as a kill spell negates the kill portion of the spell which is as valuable imo as the lifegain part.

Pleeb

Quote from: PrEZchoICE1 on June 07, 2014, 12:15:37 PM
Quote from: particle on May 31, 2014, 12:43:16 PM
damn was also about to suggest {exsanguinate} i also like {tendrils of corruption} {drain life} {corrupt}.

I like Drain Life for its good lifegain but the one drawback to it that things like Consume Spirit or Exsanguinate dont share, is that you cant overkill with it.

What I mean by this is if anyone has any boost to either their life or their creatures toughness when attempting to use the drain as a kill spell negates the kill portion of the spell which is as valuable imo as the lifegain part.

Maybe I'm misinterpreting {drain life}, but what it looks like to me is you can spend any amount on X and do X damage, but it limits the amount of life you can gain to the creature's toughness. Thus, you can hit a 3/3 centaur for 6 if you think your opponent has a {giant growth}, but you will only gain 3 life.

PrEZchoICE1

Quote from: Pleeb on June 09, 2014, 08:55:00 AM
Quote from: PrEZchoICE1 on June 07, 2014, 12:15:37 PM
Quote from: particle on May 31, 2014, 12:43:16 PM
damn was also about to suggest {exsanguinate} i also like {tendrils of corruption} {drain life} {corrupt}.

I like Drain Life for its good lifegain but the one drawback to it that things like Consume Spirit or Exsanguinate dont share, is that you cant overkill with it.

What I mean by this is if anyone has any boost to either their life or their creatures toughness when attempting to use the drain as a kill spell negates the kill portion of the spell which is as valuable imo as the lifegain part.

Maybe I'm misinterpreting {drain life}, but what it looks like to me is you can spend any amount on X and do X damage, but it limits the amount of life you can gain to the creature's toughness. Thus, you can hit a 3/3 centaur for 6 if you think your opponent has a {giant growth}, but you will only gain 3 life.
This seems to make sense to me.

TreeSmoker

Quote from: Chargingswadger on June 07, 2014, 12:00:49 AM
People care about synergies and tens but this is a COMBO page.
we know this..
I'm making a post for turns and synergies in hopes it will get its own thread.