Red Deck Does Win!!!

Started by blackychan1, June 05, 2014, 11:49:50 PM

Previous topic - Next topic

blackychan1

#15
WHOO!!! 4-0 with the current list!!!!!!!!!!!!!!!!!!! Now, I think I'll keep playing standard. Any suggestions on how to make this faster/better? I think I'd like {legion loyalist}s instead of {Firedrinker satyr}. And {satyr hoplite} is so good!

Should I add {Mutavaults}?

T1 {satyr hoplite}.  (1/1)
T2 {madcap skills}  (5/2) attack for 5
T3 attack, cast 3 {titan's strength} (17/5)
That was my favorite game!

Mattao19

Quote from: blackychan1 on June 07, 2014, 01:07:19 AM
WHOO!!! 4-0 with the current list!!!!!!!!!!!!!!!!!!! Now, I think I'll keep playing standard. Any suggestions on how to make this faster/better? I think I'd like {legion loyalist}s instead of {Firedrinker satyr}. And {satyr hoplite} is so good!

Should I add {Mutavaults}?

T1 {satyr hoplite}.  (1/1)
T2 {madcap skills}  (5/2) attack for 5
T3 attack, cast 3 {titan's strength} (17/5)
That was my favorite game!

Tbh I'm not a fan of Mutavaults IN THIS BUILD! (Obvi Mutavault is unreal but I don't like it here)

And damn that game must've been awesome lol

BaBa BLaCkSHeeT

Agree with the previous post, you don't want to be stuck with a sweet opener IF that mutavault was a mountain with few lands as it stands it will open a window for mulligans where if it was a mountain would be perfectly keep able.

The turn three mad cap pump would be super depressing especially if your opponent actually had the option to lose two guys to trade most wouldn't on game 1! The depressed look on your opponents face!

Seems like a blast to play.

BaBa BLaCkSHeeT

Have you thought about {{armed//dangerous} over the dragon mantle?

The mantles are more permanent pumps but I feel the deck would be prone to removal anyhow and it's a quick way to sneak in some double strike bombs.

I can't think of any outside boros charm unfortunately in standard it's sorcery speed which sucks but unanswered could be a blowout! My only thought/suggestion.

There is also {pyrewild shaman} could be butchering the name it's a dragon maze rare 3/1 2 cost bloody rush that allows rebuy from graveyard for three. I don't think this fits as well in the aggro approach you're aiming for though.

Jlamb5

You can also play {dynacharge}. Not only can you use it to trigger heroic, but you can overload it for just three mana and pump all you're creatures. A guy at my LGS uses it and it wrecks shop if he can curve into it

blackychan1

Quote from: BaBa BLaCkSHeeT on June 07, 2014, 02:43:57 AM
Have you thought about {{armed//dangerous} over the dragon mantle?



I've spent some time thinking about this question. And I really like the madcap's takes 2 to block... But doublestrike is simply too good! Is there a way to possibly have both?

blackychan1

And I feel like I never want to run into {ash zealots} maybe I should put in Some burn instead?

blackychan1

Quote from: Jlamb5 on June 07, 2014, 04:45:49 AM
You can also play {dynacharge}. Not only can you use it to trigger heroic, but you can overload it for just three mana and pump all you're creatures. A guy at my LGS uses it and it wrecks shop if he can curve into it

I also think that this is a good idea! I just don't know where to put it....

Thetrufflehunter

I'm building a similar list. Mine is based off of Tom Ross's boss sleigh list: http://www.starcitygames.com/article/28690_The-Return-of-Boss-Sligh.html

Kaworu, the Fifth Child

{Anger of the Gods} SB is a beautiful thing.

BaBa BLaCkSHeeT

I suggested armed over {dragon mantle} as it's a cycled card,however, unless you're top decking lands you'll be vomiting your hand into the field leaving you with no extra mana for the pumps. In which case I feel {armed//dangerous} may be slightly better.

{madcap skills} had to stay for sure!

blackychan1

Quote from: The FullMetal Alchemist on June 15, 2014, 07:02:39 PM
{Anger of the Gods} SB is a beautiful thing.

But it kills my entire deck!

blackychan1

Quote from: BaBa BLaCkSHeeT on June 16, 2014, 10:43:32 AM
I suggested armed over {dragon mantle} as it's a cycled card,however, unless you're top decking lands you'll be vomiting your hand into the field leaving you with no extra mana for the pumps. In which case I feel {armed//dangerous} may be slightly better.


{madcap skills} had to stay for sure!

Ok! This makes LOADS more sense!

blackychan1

Quote from: Thetrufflehunter on June 15, 2014, 07:00:31 PM
I'm building a similar list. Mine is based off of Tom Ross's boss sleigh list: http://www.starcitygames.com/article/28690_The-Return-of-Boss-Sligh.html

Hmmm.... I just removed my zealots for loyalists..... Shoul I maybe replace hoplites with the zealots? I never seem to want to draw the zealots though....