WoTC vs. Cryptozoic

Started by Agrus Kos, Enforcer of Truth, May 14, 2014, 10:04:39 PM

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FlickerYourOwnIdentity

Ok, they have legitimate reason, and I'm ok with it.  Cryptozoic should have not made a clone.  Granted I am taking their word for it when it says "clone" due to the fact that I don't care enough about the subject.  But oh well, business eat business world out there.

MuggyWuggy

That's a little absurd, as WOTC should just go after all TCGs that use a resource/whatever parallels to magic ie "creatures/units etc" if this is the case.

Just because they bought the DnD franchise and WOTC does not mean they own the idea of a table top fantasy based card game. This is just allowing monopolizing in a very fresh field.

Mattao19

For those of us who were too lazy to read it what did it say?

Spencer Addington

Pretty much a notice that WotC is suing over thought theft.


"May 14, 2014 (Renton, WA) – Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, "Cryptozoic"), for willful infringement of intellectual property rights."

Remillo

As someone that watched a gameplay video of Hex while it was in pre-alpha, I can say that, at that point, it was quite literally a clone of Magic.  The only thing that was different was that your deck had a 'champion' with powers that could be activated.  You start at 20 life, 7 cards in hand, use Resource cards that generate a resource called Mana that replenishes every turn.  Creatures can't attack the turn they come in to play.  Green makes tons of creatures, red has haste and burn...

It was literally just Magic.