Beastmaster play testing

Started by Sparkle Ninja, April 07, 2014, 09:53:26 PM

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Sparkle Ninja


Sparkle Ninja


DylanW18


Sparkle Ninja

Sweet.  rolled a 13. I'll play first
Draw
play forest
Play {Elvish Mystic}
pass
20/5

DylanW18

Draw

{Breeding Pool} tapped and pass

20/7

Sparkle Ninja

Watch this.
Draw
Mountain
Tap all for 1 {Charging Badger} 1 {Sedge Scorpion} and 1 {Legion Loyalist}
Hit for 1 with the loyalist
20/2

DylanW18

Nice, take 1

UT, draw

{Watery grave} ouch, pass

17/7

Sparkle Ninja

Quote from: DylanW18 on April 07, 2014, 11:09:44 PM
Nice, take 1

UT, draw

{Watery grave} ouch, pass

17/7
draw
play forest
Play {Wild Beastmaster}
swing for 3 keeping my mana elf back
20/1

DylanW18

I'll {Abrupt Decay} the Beastmaster, take 3

UT, draw

{Watery Grave} tapped and pass

15/6

Sparkle Ninja

Quote from: DylanW18 on April 07, 2014, 11:12:58 PM
I'll {Abrupt Decay} the Beastmaster, take 3

UT, draw

{Watery Grave} tapped and pass

15/6
In response to the decay I will play a {Rangers Guile} on my beastmaster using the mana elf for mana

Sparkle Ninja

Draw
Attack with all
Bloodrush a {Rubblebelt maaka} onto beastmaster and hit for game

DylanW18

I'll {Abrupt Decay} Beastmaster in response the Bloodrush

Sparkle Ninja

Hmm nice. All my stuff still gets the +1 +1 though from the declare attackers right? This is the first time thats happened

DylanW18

I'm honestly not sure. If they do, I'll abrupt decay before attackers are declared, if not I'll do it during combat

Sparkle Ninja

Quote from: Sparkle Ninja on April 07, 2014, 11:14:33 PM
Draw
Attack with all
Bloodrush a {Rubblebelt maaka} onto beastmaster and hit for game
20/0