R/W Devotion

Started by feliperautacabral, April 01, 2014, 12:17:34 PM

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feliperautacabral


R/W Devotion

75 cards, 15 sideboard


12 {Mountain}
4 {Temple of Triumph}
4 {Sacred Foundry}
4 {Nykthos, Shrine to Nyx}

24 lands


4 {Boros Reckoner}
4 {Burning-Tree Emissary}
2 {Purphoros, God of the Forge}
4 {Stormbreath Dragon}
4 {Ash Zealot}
4 {Frostburn Weird}
4 {Fanatic of Mogis}

26 creatures


3 {Mizzium Mortars}
2 {Hammer of Purphoros}
2 {Boros Charm}
3 {Chained to the Rocks}

10 other spells


Sideboard

2 {Boros Charm}
1 {Fated Conflagration}
2 {Assemble the Legion}
2 {Anger of the Gods}
3 {Skullcrack}
2 {Pithing Needle}
1 {Chandra, Pyromaster}
2 {Wear // Tear}

15 sideboard cards



Notes:
I've changed from 1 Chandra, Pyromaster and 1 Assemble the Legion in main deck to 2 Boros Charm, accounting for the fact that the most seen lists on the place I play are Esper Control, Jund Monsters and GR Devotion. So I can have a better chance to kill them quicker and survive a Supreme Verdict or Mizzium Mortars.

NomadNostrebor

I'm not a big fan of chained to the rocks. The reason being it is not reactive in play. I'd rather have access to an instant that I could play to stop an incoming threat in this format. Especially with things like stormbreath dragon. Maybe side boarded for creature builds.

I think an increased low drop creature count would help the early game a bit. I would even consider maxing out boros charm in the main for sheer protection from board wipes. I'll keep thinking about this... Been a while since I've considered red devotion to be a force in standard. I have liked the more burn spell focused builds with cards like spark trooper/war leaders helix for the life gain aspect.

One concern I would have is answers for issues like rats/desecration demons? Hmmm...

FustyDavorite

Quote from: NomadNostrebor on April 01, 2014, 09:40:56 PM
I'm not a big fan of chained to the rocks. The reason being it is not reactive in play. I'd rather have access to an instant that I could play to stop an incoming threat in this format. Especially with things like stormbreath dragon. Maybe side boarded for creature builds.

I think an increased low drop creature count would help the early game a bit. I would even consider maxing out boros charm in the main for sheer protection from board wipes. I'll keep thinking about this... Been a while since I've considered red devotion to be a force in standard. I have liked the more burn spell focused builds with cards like spark trooper/war leaders helix for the life gain aspect.

One concern I would have is answers for issues like rats/desecration demons? Hmmm...
I'm currently building a R/W burn deck with 2 chained to the rocks in the main, 2 in the side. I have seen what you mean about how it isn't reactive. What would you suggest instead? I'm having a hard time finding better answers to Polukranos, d demon, and active gods.

NomadNostrebor

I can see what you mean. There aren't a lot of alternatives to removal in R/W that I could find yet. Looks like the best way past d demon is to use tokens from assemble legion. Most gods already are at full power for a players strategy even without being active. The whole indestructible creature thing is just frosting on the cake if u get my drift. I think it's best to just maneuver around them by decreasing their devotion when you can. Etc.

Polunkronos is another issue. In strait burn he is moot and easily removed from play often times in response to attempting to go monstrous. You seem to have the 4 dmg removal to take care of him, but from my experience temporary removal like chains can easily become a draw back if they manage to destroy it while they have enough mana open to go monstrous.

From my experience the hardest monster for red decks to deal with is master of waves but I don't think is as common in decks as he used to be. Chains are good in this scenario at the very least.

feliperautacabral

Quote from: FustyDavorite on April 01, 2014, 09:48:53 PM
Quote from: NomadNostrebor on April 01, 2014, 09:40:56 PM
I'm not a big fan of chained to the rocks. The reason being it is not reactive in play. I'd rather have access to an instant that I could play to stop an incoming threat in this format. Especially with things like stormbreath dragon. Maybe side boarded for creature builds.

I think an increased low drop creature count would help the early game a bit. I would even consider maxing out boros charm in the main for sheer protection from board wipes. I'll keep thinking about this... Been a while since I've considered red devotion to be a force in standard. I have liked the more burn spell focused builds with cards like spark trooper/war leaders helix for the life gain aspect.

One concern I would have is answers for issues like rats/desecration demons? Hmmm...
I'm currently building a R/W burn deck with 2 chained to the rocks in the main, 2 in the side. I have seen what you mean about how it isn't reactive. What would you suggest instead? I'm having a hard time finding better answers to Polukranos, d demon, and active gods.

I've played against the Burn build and it's fairly hard and fast, however, once you've putted 3 creatures onto the battlefield he's in trouble. It's quite easy to sideboard against it, my main problems have been Polukranos, Pack Rat race, Supreme Verdict and Detention Sphere. Considering the fact that this deck doesn't draw as fast as other decks in the actual standard, place the main list and the sideboard have been a hard work, though.

Answering the chained to the rocks concern, I've thought on remove it, however, it's a fairly cheap removal to gods and big creatures that is not easily killed. Few weeks it has saved my game, because I've exiled Nylea against a GR Devition within a Arbor Colossus 9/9.

Borus charm can keep my creatures onto the battlefield from time to time, it can also kill my opponent faster. What would you put instead of boros charm? Account for the fact that on last FNM there were 3 Jund Monster, 4 GR Devotion, 3 Mono blue aggro and 3 Esper Control out of 22 players... My main concerns are to make this the most competitive against then all.

particle

Quote from: NomadNostrebor on April 01, 2014, 10:13:49 PM
I can see what you mean. There aren't a lot of alternatives to removal in R/W that I could find yet. Looks like the best way past d demon is to use tokens from assemble legion. Most gods already are at full power for a players strategy even without being active. The whole indestructible creature thing is just frosting on the cake if u get my drift. I think it's best to just maneuver around them by decreasing their devotion when you can. Etc.

Polunkronos is another issue. In strait burn he is moot and easily removed from play often times in response to attempting to go monstrous. You seem to have the 4 dmg removal to take care of him, but from my experience temporary removal like chains can easily become a draw back if they manage to destroy it while they have enough mana open to go monstrous.

From my experience the hardest monster for red decks to deal with is master of waves but I don't think is as common in decks as he used to be. Chains are good in this scenario at the very least.

{polukranos, world eater} takes at least 5 damage to kill under normal circumstances.

feliperautacabral

Quote from: particle on April 02, 2014, 04:03:37 PM
Quote from: NomadNostrebor on April 01, 2014, 10:13:49 PM
I can see what you mean. There aren't a lot of alternatives to removal in R/W that I could find yet. Looks like the best way past d demon is to use tokens from assemble legion. Most gods already are at full power for a players strategy even without being active. The whole indestructible creature thing is just frosting on the cake if u get my drift. I think it's best to just maneuver around them by decreasing their devotion when you can. Etc.

Polunkronos is another issue. In strait burn he is moot and easily removed from play often times in response to attempting to go monstrous. You seem to have the 4 dmg removal to take care of him, but from my experience temporary removal like chains can easily become a draw back if they manage to destroy it while they have enough mana open to go monstrous.

From my experience the hardest monster for red decks to deal with is master of waves but I don't think is as common in decks as he used to be. Chains are good in this scenario at the very least.

{polukranos, world eater} takes at least 5 damage to kill under normal circumstances.

That's why I use Fated Conflagration as sideboard... One is enough and have saved quite well.

particle

i would say try to find room for {spark trooper} and {warleader's helix}.

edit: also 4x {boros charm} is a must.

feliperautacabral

#8
Quote from: particle on April 03, 2014, 12:51:02 AM
i would say try to find room for {spark trooper} and {warleader's helix}.

edit: also 4x {boros charm} is a must.

{Spark Trooper} sounds like a really good side, and my matchs within 2 {boros charm} were quite bad... Will try 3 or 4 and one {boros guildagate} instead of a mountain.

Btw, boros burn have had been an nightmare...