Dimir Mill Control

Started by Zvon47, March 22, 2014, 08:04:05 PM

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Zvon47


Dimir Mill Control

75 cards, 15 sideboard


10 {Island}
4 {Swamp}
4 {Temple of Deceit}
3 {Watery Grave}

21 lands


4 {Wall of Frost}

4 creatures


3 {Crypt Incursion}
2 {Dimir Charm}
1 {Psychic Intrusion}
2 {Dimir Keyrune}
2 {Elixir of Immortality}
2 {Ratchet Bomb}
4 {Doom Blade}
3 {Jace, Memory Adept}
3 {Psychic Strike}
2 {Ashiok, Nightmare Weaver}
4 {Negate}
3 {Traumatize}
4 {Essence Scatter}

35 other spells


Sideboard

3 {Grim Return}
1 {Glaring Spotlight}
4 {Bile Blight}
4 {Dark Betrayal}
3 {Illness in the Ranks}

15 sideboard cards



Prplprince

Psychics and crypts aren't worth it. Use   {Consuming Aberration},  {Mirko Vosk, Mind Drinker} or  {Ætherling}.