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Win

Started by jonrox3, March 14, 2014, 10:13:45 PM

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jonrox3

Win

Win

60 cards, 0 sideboard


4 {Swamp}
8 {Island}
8 {Forest}

20 lands


4 {Screeching Sliver}
4 {Galerider Sliver}
4 {Manaweft Sliver}
4 {Virulent Sliver}
4 {Gemhide Sliver}
4 {Basal Sliver}

24 creatures


4 {Glimpse the Unthinkable}
4 {Traumatize}
4 {Mind Grind}
4 {Diabolic Tutor}

16 other spells


Sideboard

Jesse Shredister

Never seen the slivgnars being used as a mill tactic. Probably pretty agitating.

Spencer Addington

#2
It seems that you wouldn't have enough mill or power to win an average game.

jonrox3

Is there anything you guys would add or subtract?

Sparkle Ninja

Maybe get a better tutor card than {diabolical tutor}

NyghtHawk

I think you need to focus on one or the other. You have slivers and a mill strategy. Not enough of either since you're essentially 50/50.

jonrox3

The trategy of mine is to get slivers out, especially basal. When i have, oh say 4-5 slivers out, sack them for a ton of mana to mindgrind them out.

Also if i come across traumatize it is possible to do that turn 3-4 and then mindgrind next turn. I would pretty much be tapping all the slivers out each turn for mana.. I would only start a game if it had 2 land(1 forest) and a manaweft/gemhide sliver and diabolic tutor/ mind grind/ traumatize (one or the other).
I wasn't exacly thinking of attacking with my creatures, unless i absolutely had to.