5 Color Chromanti-trol

Started by darkarts981, February 10, 2014, 02:59:17 PM

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darkarts981

Land (26)
2x {Blood Crypt}
1x {Breeding Pool}
1x {Godless Shrine}
3x {Hallowed Fountain}
1x {Overgrown Tomb}
2x {Sacred Foundry}
1x {Steam Vents}
1x {Stomping Ground}
1x {Temple of Abandon}
1x {Temple of Deceit}
3x {Temple of Enlightenment}
1x {Temple of Malice}
3x {Temple of Mystery}
2x {Temple of Plenty}
1x {Temple of Silence}
1x {Temple of Triumph}
1x {Watery Grave}

Instant (12)
1x {Abrupt Decay}
1x {Counterflux}
3x {Hero's Downfall}
1x {Rapid Hybridization}
4x {Sphinx's Revelation}
2x {Warleader's Helix}

Planeswalker (6)
2x {Elspeth, Sun's Champion}
3x {Jace, Architect of Thought}
1x {Vraska the Unseen}

Artifact (5)
4x {Chromatic Lantern}
1x {Elixir of Immortality}

Creature (4)
2x {Chromanticore}
2x {Mogis, God of Slaughter}

Sorcery (4)
4x {Supreme Verdict}

Enchantment (3)
3x {Detention Sphere}

Sideboard (15)
1x {Abrupt Decay}
1x {Assemble the Legion}
1x {Counterflux}
2x {Gainsay}
1x {Jace, Memory Adept}
3x {Mistcutter Hydra}
2x {Mizzium Mortars}
2x {Negate}
2x {Revoke Existence}


Just my idea right now for a 5-Color control deck, I actually went 3-1-1 with a previous version of this list at FNM last week, and this is now my current version. Ideas?

Skyshadow731

How come no mazes end to go with it.

MuggyWuggy

Add cyclonic rift also

If you can stall to mazes end or other requirements - then you should be ready to overload a rift on T7

darkarts981

Quote from: Skyshadow731 on February 10, 2014, 03:41:31 PM
How come no mazes end to go with it.
lol, not interested in running the gates deck


Foreplay0333

Maybe add  {Urban Evolution} helps get down more lands u need...

darkarts981


Quote from: Wally on February 10, 2014, 04:24:07 PM
Quote from: darkarts981 on February 10, 2014, 02:59:17 PM
Ideas?

Curly brackets?
Excellent idea!

Quote from: Foreplay0333 on February 10, 2014, 09:23:25 PM
Maybe add  {Urban Evolution} helps get down more lands u need...
And about this, I have been trying to find a spot for at least one, though I can't figure out what I would pull, sooo, umm any ideas on that?

darkarts981

Quote from: Muggywuggy on February 10, 2014, 03:54:43 PM
Add cyclonic rift also

If you can stall to mazes end or other requirements - then you should be ready to overload a rift on T7
I did try rift in the original version, but I actually didn't like it that much.

Wally

 {Garruk, Caller of Beasts} to cheat your green creature into play?

darkarts981

Quote from: Wally on February 12, 2014, 03:13:56 AM
{Garruk, Caller of Beasts} to cheat your green creature into play?
I considered that, though in my personal experience, more often than not, I have the mana to simply cast it, and Garruk costs one more...but who knows, maybe it would help