HULK SMASH (Green Beats)

Started by Gorzo, December 01, 2013, 07:30:17 PM

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Ekann1

Quote from: AdamS on January 25, 2014, 06:14:10 PM
IMO u should cut 5 forests and add a  {Extraplanar Lens} or if u want to keep land get rid of all is dust because its hoing to get rid of 95% of ur decks content

Lands are colorless, so {all is dust} won't destroy them. Is that what you were saying or did I understand what you were trying to say wrong?

fj76ts4

Quote from: E.kann1 on January 25, 2014, 11:40:29 PM
Quote from: AdamS on January 25, 2014, 06:14:10 PM
IMO u should cut 5 forests and add a  {Extraplanar Lens} or if u want to keep land get rid of all is dust because its hoing to get rid of 95% of ur decks content

Lands are colorless, so {all is dust} won't destroy them. Is that what you were saying or did I understand what you were trying to say wrong?

I think what he's saying is that all is dust wipes his board as well, but I don't think a one-sided board wipe was the point, either.

Ekann1

Quote from: fj76ts4 on January 25, 2014, 11:44:35 PM
Quote from: E.kann1 on January 25, 2014, 11:40:29 PM
Quote from: AdamS on January 25, 2014, 06:14:10 PM
IMO u should cut 5 forests and add a  {Extraplanar Lens} or if u want to keep land get rid of all is dust because its hoing to get rid of 95% of ur decks content

Lands are colorless, so {all is dust} won't destroy them. Is that what you were saying or did I understand what you were trying to say wrong?

I think what he's saying is that all is dust wipes his board as well, but I don't think a one-sided board wipe was the point, either.

I thought he meant that all is dust destroys your own lands, which it doesn't. Anyway. All is dust seems like it might not be so good in commander because of all the artifacts, but I don't play so much commander, so I wouldn't really know.

fj76ts4

Quote from: E.kann1 on January 26, 2014, 12:42:25 AM
Quote from: fj76ts4 on January 25, 2014, 11:44:35 PM
Quote from: E.kann1 on January 25, 2014, 11:40:29 PM
Quote from: AdamS on January 25, 2014, 06:14:10 PM
IMO u should cut 5 forests and add a  {Extraplanar Lens} or if u want to keep land get rid of all is dust because its hoing to get rid of 95% of ur decks content

Lands are colorless, so {all is dust} won't destroy them. Is that what you were saying or did I understand what you were trying to say wrong?

I think what he's saying is that all is dust wipes his board as well, but I don't think a one-sided board wipe was the point, either.

I thought he meant that all is dust destroys your own lands, which it doesn't. Anyway. All is dust seems like it might not be so good in commander because of all the artifacts, but I don't play so much commander, so I wouldn't really know.

Pretty sure he's just running all is dust because no green sweepers

Gorzo

Yeah, a board wipe is a board wipe, and is vital to the format ;) I'm not taking out All is Dust. It doesn't hurt this deck much anyway. Sure, I'll blow up everyone's huge things. Then I'll just play more huge things! I have a never ending supply of beef!

I'm not cutting land, either. 36 is already pushing being too low. I might go down to 35 if I absolutely have to, but I can't go lower. No point in adding more ramp if you can't cast it on curve. I'm very happy with the land and ramp ratio in sample draws right now.

I like {Worldly Tutor} but it didn't make the cut. The low mana cost is great, but it's super slow (card to top of library, not to hand or battlefield). Considering that mana isn't an issue, and I rarely care which creature I play (they're all the same - big fatties!) I stuck with the speed of {Green Sun's Zenith} and the multi-value of {Garruk Caller of Beasts} for my creature grabs.

particle


MuggyWuggy


Gorzo

Quote from: particle on January 26, 2014, 03:17:42 AM
{multani, maro-sorcerer}?

Too dependent on other circumstances that is under other players' control and not mine ;) I don't like letting my opponents decide how good my stuff is ;)

Quote from: Muggywuggy on January 26, 2014, 03:34:32 AM
Why no {greater good}?

Hmm that would be pretty good here. But like I said, I'm trying to CUT cards, not add em! I don't know what I can cut to make room it! I don't know what I can cut to make room for what I already have lol

Cuts:
- {Forest}

Swaps:
- {Vorapede}
+ {Scute Mob}

Hurts to take out Vorapede because I love the card, but it just isn't as strong as my other creatures. And something had to go to let Scute Mob in!

Also swapped in some non basics:

- {Forest}
- Forest
- Forest
- Forest
+ {Homeward Path}
don't want anyone taking my huge critters!
+ {Tranquil Thicket}
+ {Slippery Karst}
Just for cycling if drawn late-game. Might swap back if tapped land becomes an issue.
+ {Turntimber Grove}
Might as well, right?

- {Harrow}
+ {Sprouting Vines}
Not quite as speedy but I see a lot of potential with this swap.

Gorzo

Considering cutting {Somberwalde Sage} and {Garruk, Primal Hunter}.

Sage never seems to show up in time in sample draw to be there when I need her, and by the time I get her, it's too late for her to be very helpful.

Cutting Primal Hunter hurts. He's basically a 5-mana "draw 7 or 8 cards." But I don't know what else to cut! And Planeswalker rule makes him less useful if I have either Wildspeaker or Caller of Beasts out.

Thoughts on these cuts? This would put me to only 1 card over, and only 1 cut left to make (2 if I can manage to add {Greater Good})

DimirOverlord1300

Primal hunter seems too good here to cut. Considering how much card advantage he gives you I think he deserves his slot

Gorzo

Quote from: DimirOverlord1300 on January 26, 2014, 04:17:56 PM
Primal hunter seems too good here to cut. Considering how much card advantage he gives you I think he deserves his slot

I know, I really do want to keep him... Gah, but what else can I cut?

I think the sage is a safe cut though, so I'm gonna bite the bullet and make it official

- {Somberwald Sage}

- {Feral Hydra} :(

1 to go!

Gorzo

-{Sylvan Primordial}
+{Terastadon}

-{Kalonian Behemoth}
Is it sad that I have to cut the 9/9 shroud for 7 mana? I feel sad

+{Hunter's Prowess}
This new BotG card is just too perfect to not add. Unfortunately, it means I need to make one more cut. Probably a non creature. Ideally a non-permanent in case of a {Primal Surge}. What do you guys think? Should I cut a ramp spell?