Ruhan help

Started by Vindog, December 20, 2013, 03:59:54 PM

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Vindog

I'm looking for any suggestions on making a  {Ruhan of the Fomori} deck

Coffee Vampire

Are you planning on making a multiplayer deck, or is it for 1v1?

Vindog

Kind of both probably now multiplayer though

Vindog


Coffee Vampire

Alright, so more multipiplayr focused. Now one thing that should be noticed about your general is that he's more potent in 1v1, because he becomes simply a 7/7 for a mere 4 mana. No strings attatched. This does not by any means mean that he is bad in multiplayer though! It just helps us know how to play the deck. The basic game plan should be to survive until it's a 1v1 match, and finish the job!

This means that early game to mid game, you won't be laying down any threats. You will be controling the board. Don't be aggressive with your counterspells, just counter the things that would be harmful to everyone as a whole. This will help you manage your recources as well as make you seem like the "good guy" to everyone else. Only boardwipe when things get out of hand, and don't hesitate to bring your general out to chump block a bit. And hey, if your general is the only thing on the field and you have {Armegeddon} in hand, go ahead and take the game away!

Once the game has gone on a while and you have kept yourself from dying, it wi be you and another person. The difference is that you have managed your recources the whole game by defending and not being aggressive. Your opponent by now will be pretty spent. Finish the job!

That's generally how I would play the game with your general in FFA. If you want card suggestions as well, I can offer up a few to get you started!

Vindog

Thanks card suggestions would also be helpful

Coffee Vampire

Alright so I'll give you some card suggestions in categories! Also I think you should take a look at the rurhan decks people made on mtgsalvation.

Tutors: {Mystical Tutor}, {Personal Tutor}, {Enlightened Tutor}, {Gamble}, {Sunforger}, {Wild Research}, {Idylic Tutor}, {Expedition Map}, {Merchant Scroll}, and any transmute card like {Tolaria West}

Those tutors should get you started!

Card advantage:

{Brainstorm}, {Consecrated Sphinx}, {Jace, the Mind Sculptor} (or any jace pretty much), {Land Tax}, {Sphinx's Revelation}, and {Think Twice}

A good place to start, and there are many more ways to gt CA!

Sweepers (these can get you CA by 2-for1ing):

{Austere Command}, {Supreme Verdict}, {Wrath of God}, {Day of Judgement}, {Catastrophy}, {Armegeddon}, {Ravages of War}, {Cataclysm}, {Terminus}, {Hallowed Burial}, and possibly {Bonfire of the Damned}

All good sweepers, very solid. Take a look!

Counters:

{Mana Leak}, {Mana Drain}, {Power Sink}, {Force of Will}, {Pact of Negation}, {Spell Pierce}, {Mental Miststep} (there are so many good 1 drops in EDH, it's insane), and {Couterspell}.

There are a lot more, but those are pretty solid!

Misc.:

{Sensei's Divining Top}, {Ajani Vengeant}, {Winter Orb}, {Crucible of Worlds}, and many other spells can be used to alter the game to your favor!

Hope this helps!