The leveler is coming!

Started by Destore117, December 18, 2013, 10:24:27 PM

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Destore117

Land turn 1
Land + {silver Myr} turn 2
Land + {laboratory maniac} turn 3
Land + {silver Myr} ability to play {leveler} turn 4
Turn 5 win?

xStrayKnightx

Oh no...that's just outright stupid! XD

Destore117

I'm sure there's a faster way using {Mox Opal} and what not but I found this pretty good.

xStrayKnightx

Normally I'd be like "yay, Mox stones!" but I play Commander, so boo. :P

Destore117

Well then I suppose this might work for you c:

Deebiia

I'm gonna agree with Taysby on this one. Whenever I see the maniac come out, I know they have some off the wall combo coming up with him. But at the same time, I really like this combo. Not as good as others I've seen, but still way cool.

Destore117

Well. Could always postpone and replay him with {Unsummon} if he's endangered, there's always a way around removal with blue.

Mlerner12

#7
Quote from: Taysby on December 20, 2013, 09:59:53 PM
{path to exile}? {doom blade} {hero's downfall} {dreadbore}, too much removal for you to wait 2 turns with the maniac out, but that is a really good use for the maniac.
Right, I think Destore forgot this is Magic, where there's an answer to just about EVERYTHING. ;)
Always wanted to make a Leveler deck, thank you!

Mlerner12

Quote from: Taysby on December 21, 2013, 09:34:22 PM
But there is a lot of creature removal in every deck.  Not every deck runs 4 {terminus} to deal with indestructibles or hexproofs.  Yes there is an answer to everything but some of those answers don't get played.  Simple creature removal gets played.  And you messed up on my name. :P
Yeah, but I'd say in a win combo it would ;)

Destore117

Of this is your win con. You play the solution. Or go home c: