Elite arcanist standard combo

Started by Leevai420, December 04, 2013, 12:16:50 AM

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Leevai420

Came up against this combo tonight and wanted to share.

{elite arcanist} imprinted with {Titan tactics} and with {Zhur-taa Druid}

Use the Druids ability to make 1 mana and deal 1 dmg to opponent. Use that mana to activate elite's ability to cast triton tactics. Target both the Druid and elite with the tactics spell so they untap and repeat the process.

Spencer Addington

Awesome combo man. +1 for a great find

Jdogtoocool

Quote from: Leevai420 on December 04, 2013, 12:16:50 AM
Came up against this combo tonight and wanted to share.

{elite arcanist} imprinted with {Titan tactics} and with {Zhur-taa Druid}

Use the Druids ability to make 1 mana and deal 1 dmg to opponent. Use that mana to activate elite's ability to cast triton tactics. Target both the Druid and elite with the tactics spell so they untap and repeat the process.

Love it, just gotta add something to give the arcanist haste and you've got a solid turn 4 win?

Anoobass


Jdogtoocool

Quote from: Leevai420 on December 04, 2013, 12:16:50 AM
Came up against this combo tonight and wanted to share.

{elite arcanist} imprinted with {Titan tactics} and with {Zhur-taa Druid}

Use the Druids ability to make 1 mana and deal 1 dmg to opponent. Use that mana to activate elite's ability to cast triton tactics. Target both the Druid and elite with the tactics spell so they untap and repeat the process.

Turn 1.  {Stomping Ground}, {Elvish Mystic}
-5 cards in hand
Turn 2.  {Breeding Pool}, {Zhur-Taa Druid}, {Elvish Mystic}
-3 cards in hand
Turn 3.  {Steam Vents}, {Elite Arcanist} exile {Triton Tactics}, enchant the arcanist with  {Messenger's Speed} combo out
-0 cards in hand

TURN 3 WIN WHAAAAT?! You need a god hand and also the perfect draw so yeah you may never witness a turn 3 win with this combo, but a solid turn 4 win very possible.

rarehuntertay


rarehuntertay

I may just play this. Use scry effects to dig. And it looks like it could go off by turn 4-5.

rarehuntertay

Matt Higgs just wrote an article about this combo on SCG mobile... Guess I'll be facing this the next time I go to FNM

particle

his deck seems too reliant on the combo without other wincons.

Caboaddict

Quote from: Jdogtoocool on December 04, 2013, 10:09:46 AM
Quote from: Leevai420 on December 04, 2013, 12:16:50 AM
Came up against this combo tonight and wanted to share.

{elite arcanist} imprinted with {Titan tactics} and with {Zhur-taa Druid}

Use the Druids ability to make 1 mana and deal 1 dmg to opponent. Use that mana to activate elite's ability to cast triton tactics. Target both the Druid and elite with the tactics spell so they untap and repeat the process.

Turn 1.  {Stomping Ground}, {Elvish Mystic}
-5 cards in hand
Turn 2.  {Breeding Pool}, {Zhur-Taa Druid}, {Elvish Mystic}
-3 cards in hand
Turn 3.  {Steam Vents}, {Elite Arcanist} exile {Triton Tactics}, enchant the arcanist with  {Messenger's Speed} combo out
-0 cards in hand

TURN 3 WIN WHAAAAT?! You need a god hand and also the perfect draw so yeah you may never witness a turn 3 win with this combo, but a solid turn 4 win very possible.

Can you explain how this is a turn 3 win?  You have 3 1/1's and the {elite anarchist} simply makes two creatures a smaller {wall of frost}.


Anoobass

You tap the {zhur taa Druid} to deal one damage and get one floating mana, you tap the {elite arcanist} and use the 1 floating mana to cast the {tritons tactics} exiled with him and target both the elite arcanist and the Druid, untapping them.  Then repeat until you win.