Knight Of The Reliquary TRON

Started by Taysby, November 06, 2013, 09:49:02 AM

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Taysby

Knight Of The Reliquary TRON

60 cards, 3 sideboard


4 {Urza's Tower}
4 {Temple Garden}
4 {Urza's Power Plant}
2 {Academy Ruins}
4 {Urza's Mine}
4 {forest}

22 lands

2 {Emrakul, the Aeons Torn}
2 {Wurmcoil Engine}
4 {Knight of the Reliquary}
2 {Platinum Angel}

10 creatures


4 {Karn Liberated}
4 {Expedition Map}
4 {Ancient Stirrings}
4 {Chromatic Star}
4 {Relic of Progenitus}
2 {All Is Dust}
2 {oblivion stone}
4 {Sylvan Scrying}

28 other spells


Sideboard

3 {Nature's Claim}
2 {grafdigger's cage}
2 {oblivion stone}
2 {all is dust}
2 {path to exile}

9 sideboard cards



Lyriczulu

You generally only need 1 {Emrakul} or other eldrazi MB because you can tutor them with {Eye of Ugin} or {Ancient Stirrings}. {Budoka Gardener} is probably excess as well. It'll only be useful by T3 and ideally you have a full tron by then and are casting {Karn Liberated} or {Wurmcoil Engine}

Lyriczulu

I feel like the {Knight of the Reliquary} won't accomplish very much here since you won't have any lands in the GY other than ones an opponent puts there (or you could sac your own I guess). Also the {Academy Ruins} isn't necessary unless you want to run the {Mindslaver} lock combo, imo.

Birdbrain


Lyriczulu

The handy thing about {Oblivion Stone} is that you can "pay" its cost in installments instead of having to tap out 7 mana all at once to remove what's currently on the board. It's also more versatile than {All is Dust} because it hits artifacts (and {Karn Liberated} in the mirror match)

Birdbrain

Quote from: Taysby on November 07, 2013, 03:40:55 PM
I'm not saying  no, I'm just trying to analyze the pros and cons.

{all is dust} gets rid of indestructible things and is faster
{oblivion stone} takes at least one turn to pull off! and can suffer to artifact destruction.

Is it really woth the additional cons just to have a better card for 1 deck?

Maby I should just run 2 of each!
in my opinion {all is dust} is better

abstractApathist

Quote from: Taysby on November 07, 2013, 03:57:15 PM
I changed it to two of each.  I'll test my meta and see which one is more useful, then run 4 of it.  Right now, I really like that {all is dust} can decimate most of my opponents stuff while leavin mine alone.
Except O-Stone is never dead, while {All is Dust} totally whiffs against three of the most powerful decks of the format: affinity, scapeshift, and tron. {All is Dust} is also high enough in mana cost that if you get hit by {remand}, which you will against merfolk, splinter twin, and uwr tempo, you've missed a turn, while you can usually just recast the stone.

abstractApathist

I think you'll need some removal in the sideboard against really creature-based decks. {Path to Exile} is pretty much necessary against melira-pod if you're not running pyroclasm.

Lyriczulu

You could always run both, but {Path to Exile} is a card useful in almost every matchup.

DimirOverlord1300


abstractApathist

Quote from: DimirOverlord1300 on November 18, 2013, 08:22:34 PM
Dumb Question: what is tron
Not dumb at all :)

it's the name for decks which try to get out {urza's Mine} + {Urza's tower} + {Urza's power plant} ASAP so they can drop bombs like Karn

Lyriczulu

Careful though, it could also refer to voltron style decks which some people simply call tron, but that's less common than this meaning of "tron".

abstractApathist

Quote from: Lyriczulu on November 18, 2013, 11:26:51 PM
Careful though, it could also refer to voltron style decks which some people simply call tron, but that's less common than this meaning of "tron".
True, but usually not in modern, like you said.

abstractApathist

Quote from: ConanEdo on November 19, 2013, 03:46:30 PM
The reason I question knight is that he is awkward as a land tutor. He's good as a beat stick that grows when you use Fetchlands, wastelands, etc. Tron only has a problem with superfast aggro. That's not going to be helped by a dude when you have to waste land tutors trying to get the mana to play or have him just sitting in your hand because you don't have the right mana combination.
This is pretty true. Usually tron is run as R/G so it can take advantage of {pyroclasm} & {firespout} against those matchups.

fj76ts4

Actually, firespout does kill vexing devil, but I think you also hope to stick an early o-stone or all is dust after you wipe the board first.