Take ALL the turns

Started by Jdogtoocool, November 07, 2013, 03:35:09 PM

Previous topic - Next topic

Jdogtoocool

{Rings of brighthearst}, {magosi the waterveil}, and {vorel of the hull clade}.

Came upon these while fixing up my modern infect deck.

abstractApathist

You bounce Magosi whenever you get an extra turn, so Vorel does nothing, and it is just {2}{U} for taking two extra turns after your opponent takes one...

Jdogtoocool

True true didn't catch the bouncing part

Butch1977

#3
Could you use  {Invisible Stalker} and  {Hidden Strings} to get this one going after the first eon counter is already on it?

IS untaps it
Tap for extra turn
Put back down for land that turn
Next turn tap for eon counter
IS untaps it
Tap for new turn...
What ya think?

The take turn comes after skip turn.... Idk how the ruling would be on that one

abstractApathist

#4
Quote from: Butch1977 on November 07, 2013, 06:29:00 PM
Could you use  {Invisible Stalker} and  {Hidden Strings} to get this one going after the first eon counter is already on it?

IS untaps it
Tap for extra turn
Put back down for land that turn
Next turn tap for eon counter
IS untaps it
Tap for new turn...
What ya think?

The take turn comes after skip turn.... Idk how the ruling would be on that one
Well, you would skip the extra turn if you did it immediately, but if you grabbed an additional extra turn (via {Temporal Mastery} or {Walk the Aeons}) you could definitely combo off. Also, if you just let the double-turn go for your opponent you could do it afterwards, but surviving that can be hard.

Butch1977

Thanks, wasn't positive but i was thinking you could get two turns to one turn lost so the infinity loop would hit.

I think rings would satisfy it.

abstractApathist

Quote from: Butch1977 on November 07, 2013, 07:13:21 PM
Thanks, wasn't positive but i was thinking you could get two turns to one turn lost so the infinity loop would hit.
actually wait, my brain is hurting I'm no longer sure if it loops... don't you just eat your extra turn each time?

Butch1977

The ring should give you two turns cause no mana ability, tapping for eon takes only one turn. Then there is the stack. Let the skip a turn resolve, then untap after IS hits with HS ciphered, last spell says take extra turn, when the bounce happens, immediately play it again for your land that step. Wash, rinse, repeat.

Yeah my head hurts too with this one... Hahaha

abstractApathist

Well, if it starts with an eon counter, then you bounce and replay it to take an extra turn.

Hit with IS untaps it, and you could tap for that eon counter by skipping your extra turn...

Without skipping your upcoming extra turn, you can't put eon counters on it, so you can't make a combo out of it. Oh well...

Butch1977

Ok, main phase, tap for eon lose a turn
Attack phase Swing with IS+HS untap
Second main tap for extra turn ring says times two
Lay down tapped
Next turn
Upkeep it untaps
Main tap for eon lose a turn
Attack phase swing with IS+HS untap
Second main tap for extra turn....
Or is my brain burned at this point?

abstractApathist

Quote from: Butch1977 on November 07, 2013, 07:46:58 PM
Ok, main phase, tap for eon lose a turn
Attack phase Swing with IS+HS untap
Second main tap for extra turn ring says times two
Lay down tapped
Next turn
Upkeep it untaps
Main tap for eon lose a turn
Attack phase swing with IS+HS untap
Second main tap for extra turn....
Or is my brain burned at this point?
There is no second turn: at the end of your turn, two abilities have resolved, one making you skip your next turn, and the other making you take an extra turn. You skip your extra turn.

Butch1977

#11
I don't understand when the last stack says "take extra turn" the {ring of brightheart} will choose another target, me again, on the very last stack of the turn...

Seems like skip would have to happen twice cause i still have an extra turn after skip ur next extra turn.

AkiraDeLaine

Maybe a extra  {Energy Chamber} would solve all your headache?

Butch1977

Quote from: AkiraDeLaine on November 07, 2013, 08:15:34 PM
Maybe a extra  {Energy Chamber} would solve all your headache?

I'll have to study charge counter (ugh... I'm old) does charge mean any counter? Cause we're dealing with eon counters..... Sorry not excluding, just claryfing.

Sardok

Quote from: Butch1977 on November 07, 2013, 08:24:40 PM
Quote from: AkiraDeLaine on November 07, 2013, 08:15:34 PM
Maybe a extra  {Energy Chamber} would solve all your headache?

I'll have to study charge counter (ugh... I'm old) does charge mean any counter? Cause we're dealing with eon counters..... Sorry not excluding, just claryfing.

It wouldn't make any difference; {Magosi, the Waterveil} is not an artifact either way.