Mill- any suggestions?

Started by Ociris88, November 04, 2013, 11:46:14 PM

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Ociris88

Dimir

60 cards, 0 sideboard


8 {Swamp}
1 {Thespian's Stage}
8 {Island}
4 {Temple of Deceit}

21 lands


3 {Wight of Precinct Six}
3 {Duskmantle Guildmage}
3 {Nightveil Specter}
3 {Clone}
3 {Consuming Aberration}
2 {Mirko Vosk, Mind Drinker}

17 creatures


4 {Mind Grind}
2 {Pilfered Plans}
4 {Tome Scour}
2 {Paranoid Delusions}
1 {Psychic Strike}
2 {Dimir Charm}
1 {Traumatize}
1 {Jace, Memory Adept}
1 {Psychic Spiral}
4 {Breaking // Entering}

22 other spells


Sideboard

Ociris88

Any thoughts on my mill deck, help is appreciated

Charbelchers rage

{temporal mastery} and {high tide} if it's legal also Jin augur might not be to bad...

Charbelchers rage

Sorry I forgot that standard is boring

Wally

You really need to be running  {Far // Away} in there. It's just too good not to. Also try some  {Dimir Charm}s.

respawned

-3 {clone}
-3 {duskmantle guildmage}

+2 {lazav, dimir mastermind}
+3 {desecration demon}
+1 {jace, memory adept}

Butch1977

{crypt insursion} is really nice way of getting life back. I also like to use {paranoid delusions} and {hidden strings} on {deathcult rogue} or {phantom warrior} to really pump up {consuming abberation} and {night howler} can double him.

Sorry, "almost double him"

DimirOverlord1300

Duskmantle Guildmage is amazing. On turn 6 if you have 6 lands and jace memory adept activate the ability twice and then 0 counters. Game