Commander or standard?

Started by MuggyWuggy, November 03, 2013, 11:00:17 PM

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MuggyWuggy


ut (refuge still tapped)

Draw

Tap island

{mystic remora}

Go

41/2

Mattao19

You're going to draw a lot lol
Draw
+1 Ajani to tap the Refuge
Tap Llanowar Elves to play Rancor on my Uril, you may draw a card
Tap Sel. GG to play {Blue Ward} on Uril , you may draw :(
Tap Jungle shrine for {Spirit link} on Uril draw a card >:(
Uril is a 13/11 Hexproof trample pseudo lifelink and pro Blue
I swing with him and a token for 14

MuggyWuggy

Damn.


13 commander damage

27 total life

Mattao19


MuggyWuggy

That's game actually. Ill taken over 21 commander damage your next turn

Locking down that one land and lack of land got me :(

Just drew glaring spotlight and intrepid hero also in those free draws

Then just drew godless shrine


Oooooh so close to survival



MuggyWuggy

Scary enchants
Almost could've stolen them!

Mattao19

Lol nice GG bud +1 wanna play again?

MuggyWuggy

Sure!

--------new game

I roll 11 on d20

Mattao19


MuggyWuggy

Ok

Draw 7
Play

Vivid meadow tapped

40/6

Mattao19


MuggyWuggy

UT

Play watery grave tapped

Pass turn
40/6

Mattao19

Draw
Mountain
{Quirion Elves} name {W}
40/6
Pass

MuggyWuggy

#43
uT

Draw

Swamp
Tap lands
Burnished hart

40/5

Derp

Mattao19