Bant Playtest

Started by IntoFire, November 02, 2013, 12:38:53 AM

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IntoFire

Anyone wanna help me out?If so:

I roll an 8

Captain Nemu

Ok i have been looking to play all night. I roll a 12. Play first and play a mountain pass

IntoFire

T1
Draw.
Play a {Forest}
Tap.{Lay of the Land}.{Plains}
Pass.
20/6

Captain Nemu

Plains
Bilistercoil Wierd
20/5

IntoFire

Okay.
Draw.
Island.
{Inaction Injunction}.
Draw.
Pass.
20/6

Captain Nemu

Untap
Draw
Mountain
Wojek Halberdiers
20/4

IntoFire

Draw.
Play a Plains
Tap three for a {Centaur Healer}, gain 3.
Pass.
23/5

Captain Nemu

Untap
Draw
Plains
Cavalry Pegasus
20/3
Pass

IntoFire

Draw.
Play a Forest.
Tap out , {Ascended Lawmage}
Pass.
23/4

Captain Nemu

Untap
Draw
Tapout for Ordruun Veteran
Pass
20/3

IntoFire

Draw.
Play an Island.
Cast a {Common Bond}.
Centaur and Lawmage each get +1/+1 permanently.Tap last two Islands for 2 {Artful Dodge}. Swing for 8
23/3

Captain Nemu

Take all
Untap
Draw
Blistercoil Weird
then swing with ordrunn wojek and cavalry for 10
12/3
pass after combat unless you block

IntoFire


IntoFire

Draw.
Plains.
Tap Forest and Plains for a {Hero's Reunion} and tap three for another {Common Bond}.Healer is 5/5 Lawmage is 5/4.Swing for 10.
20/1

Captain Nemu

Block the Centaur with Blistercoil take 5
Untap draw
Mountain
Ajani Caller of the Pride
and activate plus 1 onto Ordrunn
Swing with Wojek Cavalry and Ordrunn for 12
7/2