Oops All Spells

Started by DrainCleaner, August 09, 2013, 02:11:54 PM

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DrainCleaner


Oops All Spells

60 cards, 0 sideboard


4 {Street Wraith}
4 {Elvish Spirit Guide}
4 {Narcomoeba}
1 {Angel of Glory's Rise}
1 {Laboratory Maniac}
4 {Simian Spirit Guide}
4 {Undercity Informer}
1 {Azami, Lady of Scrolls}
2 {Wild Cantor}
4 {Balustrade Spy}

29 creatures


4 {Lotus Petal}
4 {Cabal Ritual}
4 {Dark Ritual}
1 {Dread Return}
2 {Cabal Therapy}
4 {Summoner's Pact}
4 {Gitaxian Probe}
4 {Chrome Mox}
4 {Manamorphose}

31 other spells


Sideboard

Bman0121

I have this deck in RL it is so much fun!

Edit: and super cheap!!!

Hunteroffire9


Hunteroffire9

Oh wow cheap legacy deck.. Nice!

rarehuntertay

I have been testing  {Pact of Negation} in place of the summoner's pact... I like them more

rarehuntertay

Quote from: Taysby on October 26, 2013, 02:20:57 PM
If you currently have those {summoner's pact}s, I want them if you are ditching them.
No, only been testing online before I decide if I want to build the deck or not... But this is a great deck :)

Mlerner12


Vileo

Quote from: Mlerner12 on October 26, 2013, 03:17:23 PM
{lotus bloom}?
You fail to see the point of this deck, don't you?

Mlerner12


Vileo

It wins by playing rituals, petals, etc and playing a {Balustrade Spy}/{Undercity Informer}. No lands in deck, so it flips over. The {Narcomoeba}s come into play since they were milled. You reanimate {Angel of Glory's Rise} with {Dread Return} for its flashback (sacrificing Narcomoebas), which reanimated {Azami, Lady of Scrolls} and {Laboratory Maniac}, and you tap either of the to draw a card an win the game. On turn one.

rarehuntertay

Quote from: Vileo on October 27, 2013, 03:31:48 AM
It wins by playing rituals, petals, etc and playing a {Balustrade Spy}/{Undercity Informer}. No lands in deck, so it flips over. The {Narcomoeba}s come into play since they were milled. You reanimate {Angel of Glory's Rise} with {Dread Return} for its flashback (sacrificing Narcomoebas), which reanimated {Azami, Lady of Scrolls} and {Laboratory Maniac}, and you tap either of the to draw a card an win the game. On turn one.

There is also a version that runs  {Underworld Cerberus}... Which IMO is more consistent. You don't to worry if you draw maniac in your opening hand

Guypocolypse

Quote from: rarehuntertay on October 27, 2013, 07:21:46 AM
Quote from: Vileo on October 27, 2013, 03:31:48 AM
It wins by playing rituals, petals, etc and playing a {Balustrade Spy}/{Undercity Informer}. No lands in deck, so it flips over. The {Narcomoeba}s come into play since they were milled. You reanimate {Angel of Glory's Rise} with {Dread Return} for its flashback (sacrificing Narcomoebas), which reanimated {Azami, Lady of Scrolls} and {Laboratory Maniac}, and you tap either of the to draw a card an win the game. On turn one.

There is also a version that runs  {Underworld Cerberus}... Which IMO is more consistent. You don't to worry if you draw maniac in your opening hand
how would that work?

rarehuntertay

Quote from: Guypocolypse on October 27, 2013, 05:44:27 PM
Quote from: rarehuntertay on October 27, 2013, 07:21:46 AM
Quote from: Vileo on October 27, 2013, 03:31:48 AM
It wins by playing rituals, petals, etc and playing a {Balustrade Spy}/{Undercity Informer}. No lands in deck, so it flips over. The {Narcomoeba}s come into play since they were milled. You reanimate {Angel of Glory's Rise} with {Dread Return} for its flashback (sacrificing Narcomoebas), which reanimated {Azami, Lady of Scrolls} and {Laboratory Maniac}, and you tap either of the to draw a card an win the game. On turn one.

There is also a version that runs  {Underworld Cerberus}... Which IMO is more consistent. You don't to worry if you draw maniac in your opening hand
how would that work?
Mill the deck. Summon the nacromebas. Flashback dread return, summon cerberus. Flashback cabal therapy, sac cerberus. Return all monsters from gy to hand. Exile 3 of the spirit guides. Summon wild cantor. Sac for blue. Summon lab maniac. Cycle street wraith. Win.
This combo also frees up a spot in the main deck. Normally you need angel, azami, and maniac. This way you only need the Cerberus and maniac. Plus you get to cabal therapy your opponent!!!

Vileo

Quote from: rarehuntertay on October 27, 2013, 06:27:15 PMMill the deck. Summon the nacromebas. Flashback dread return, summon cerberus. Flashback cabal therapy, sac cerberus. Return all monsters from gy to hand. Exile 3 of the spirit guides. Summon wild cantor. Sac for blue. Summon lab maniac. Cycle street wraith. Win.
This combo also frees up a spot in the main deck. Normally you need angel, azami, and maniac. This way you only need the Cerberus and maniac. Plus you get to cabal therapy your opponent!!!
I like this idea. Definitely an interesting spin on the deck.

Leevai420

Quote from: Vileo on October 28, 2013, 12:06:53 AM
Quote from: rarehuntertay on October 27, 2013, 06:27:15 PMMill the deck. Summon the nacromebas. Flashback dread return, summon cerberus. Flashback cabal therapy, sac cerberus. Return all monsters from gy to hand. Exile 3 of the spirit guides. Summon wild cantor. Sac for blue. Summon lab maniac. Cycle street wraith. Win.
This combo also frees up a spot in the main deck. Normally you need angel, azami, and maniac. This way you only need the Cerberus and maniac. Plus you get to cabal therapy your opponent!!!
I like this idea. Definitely an interesting spin on the deck.


Possible sideboard tech here??