Standard fun?

Started by PapaBudz, September 02, 2013, 11:34:36 AM

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PapaBudz

Let's go. I'm ready for a test. I roll an 8.

Austinist1

I'll play some standard. I roll a 10. I'll play. Yeah?

Austinist1

Keep first hand.
Play island
20/6
Pass turn

PapaBudz

T1.
Draw
Forest
{Avacyn's Pilgrim}
20/6

Austinist1

T2
Draw
Play island
Pass turn
20/6

PapaBudz

T2
Draw
Plains
Tap 2 and the Pilgrim for {Mentor of the Meek}.
Pass
20/5

Austinist1

Quote from: PapaBudz on September 02, 2013, 11:58:00 AM
T2
Draw
Plains
Tap 2 and the Pilgrim for {Mentor of the Meek}.
Pass
20/5
Tap two to syncopate the creature for 1

PapaBudz


Austinist1

Untap
Draw
Shock in hallowed fountain
18/5
Pass turn

PapaBudz

T3
Draw
Plains
Tap forest for {Avacyn's Pilgrim}.
Hit you for 1 with my first Pilgrim.
Pass
20/4

Austinist1

Take the damage
Draw
Play {hallowed fountain} tapped
Tap out for {detention sphere} to exile both your pilgrims
17/4
Pass turn

PapaBudz

Ok.

T4
Draw
{Temple Garden} tapped.
I'll tap 3 to play {Frontline Medic}.
Pass
20/3

Austinist1

Ok
Untapped
Draw
Play island
Pass turn
17/4

PapaBudz

Ok.
T5
Draw
Plains
Swing with Medic for 3.
Pass
20/3

Austinist1

Take the three
Untapped
Draw
Tap two for {Azorius charm} to draw a card
Tap three more to {detention sphere} your frontline medic
14/3/1 untapped